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blauertee

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Everything posted by blauertee

  1. Just for fun, I wanna expand that metaphor: The thing is, thousands of people also have to live in that dirt house stumbling over the crude door each and every day. Whereas your pal next door already built the villa (it's called VS Roofing Mod) you just haven't talked to them whether you and those other people could use it. But you might -- and understandably -- wanna built just a slightly different villa, so you and your community have to live with the crude door for a while. But why not talk to you pal and compromise somehow? That's the question I was trying to get at here. (And it's actually more complicated because everyone can use and install the mod, but lot's of people like me don't wanna have worlds relying on mods because of update struggles, .. yada yada yada ...) But for further roofing discussions I'd like to point you here.
  2. Has this already happened with some mod? Probably devs can't just directly use the mods source code because it belongs to the mod dev and I guess it probably wont quite be coded to the standard needed for a stable vanilla release. But if they did that, it would be nice of them to compensate the mod dev somehow because then in effect they did dev work that was of the same quality as vanilla game devs do for their day job. Has any mod dev ever been asked for their source code by the vs dev team? Did they get something out of it besides pride? I would really like it if that was a thing. I think (maybe just because I'm a FOSS guy) if the VS team had clear coding guidelines etc. (to make sure mods match base source code standards) they could get sooo much done in terms of new features. But also as already said giving mod devs money would be fair and then money might just be the bottleneck in the way of using such an approach. I just looked at the VS Roofing Mod and thought that -- from the looks -- it fits the general realism of the game perfectly and is just too well executed, to not just be part of vanilla ^^
  3. Yeah sure, that's the way we're doing it right now, but having the option for everyone to just play a little by themselves, do like a few tedious things etc. would be really nice but controlling that by a limit. Ooohhh I thought that servers just freeze time when no one is online is that not the case and not controllable? That would be the more important feature for me then
  4. On a philosophical note: It's kinda wonderful how far we've come with with continues functions to generate noise maps to generate terrain. It's amazing it looks like somewhat of a real landscape at all. It works so well, that now people are surprised there are things it just can't do. I think rivers fundamentally break with that concept. To get realistic rivers you have to iteratively simulate geology of a whole interconnected world instead generate the next chunk. And as @jerjerje said any realistic river is always highly dependent on the neighboring terrain. It will make vastly distanced landmarks "dependent" on one another and break procedural generation. I think when you zoom out on a vintage story map you can clearly see that it's just a noise map. I agree with the general trend of the discussion that Vintage story should make use of it's huge advantage of having a finite world where you can do some calculations globally when generating the world. There should be a large scale geology layer on the same level as the current climate/temperature map rather than doing all of it per chunk. To get more varied beautiful worlds.
  5. When playing as a small group on a community server it can be hard not to feel like you're missing out if you have less time to in game than others. I'd love it if you could just set a maximum weekly play time for everyone to aid with that. I know this is a tiny quality of life thing but I guess implementing this is just an hour of work. PS: The search feature in the forum seems to be broken (or i couldn't figure out how to probably use it). Searching for "limit time" gives me 127 pages of results with everything including the words limit or time. Following the suggestion and searching for limit AND time now also yields everything that includes the word "and" suggesting I should search for "limit AND AND AND time". So I hope this is not a dupe since I wasn't able to really check (besides using a general search engine).
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