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What does this Fatal error mean?


Sukotto82

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I want to know what this means so I can fix it.

 

18.12.2022 03:39:51 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
   at Vintagestory.ServerMods.ModStdWorldGen.LoadGlobalConfig(ICoreServerAPI api) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ModStdWorldGen.cs:line 22
   at Vintagestory.ServerMods.GenSnowLayer.initWorldGen() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\92.GenSnowLayer.cs:line 50
   at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\LoadThread\SupplyChunks.cs:line 1189
   at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 575
   at Vintagestory.Server.ServerMain.Launch() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 505
   at Vintagestory.Client.ClientProgram.ServerThreadStart()
18.12.2022 03:40:24 [Notification] Finished fully loading sounds (async)

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Oh, sorry. I didn't recognize the directory structure. Are you are compiling the source code? Is this a case of instantiation error with vanilla? Was this the beginning of the error log, or did you edit out  warnings above this, and this is just where you got the fatal? A little more context, please.

Edited by Thorfinn
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20.12.2022 12:15:40 [Notification] Client logger started.
20.12.2022 12:15:40 [Notification] Game Version: v1.17.9 (Stable)
20.12.2022 12:15:40 [Notification] Screens:
20.12.2022 12:15:40 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
20.12.2022 12:15:42 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
20.12.2022 12:15:42 [Notification] CPU Cores: 8
20.12.2022 12:15:42 [Notification] Available RAM: 16384 MB
20.12.2022 12:15:42 [Notification] Graphics Card Vendor: ATI Technologies Inc.
20.12.2022 12:15:42 [Notification] Graphics Card Version: 4.6.0 Compatibility Profile Context 22.20.27.07.221020
20.12.2022 12:15:42 [Notification] Graphics Card Renderer: Radeon (TM) RX 480 Graphics
20.12.2022 12:15:42 [Notification] Graphics Card ShadingLanguageVersion: 4.60
20.12.2022 12:15:42 [Notification] Cairo Graphics Version: 1.17.3
20.12.2022 12:15:42 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
20.12.2022 12:15:42 [Notification] C# Framework: .net Framework 4.0.30319.42000
20.12.2022 12:15:42 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
20.12.2022 12:15:42 [Notification] Start discovering assets
20.12.2022 12:15:42 [Notification] (Re-)loaded frame buffers
20.12.2022 12:15:42 [Notification] Found 20 base assets in category lang
20.12.2022 12:15:42 [Notification] Found 0 base assets in category patches
20.12.2022 12:15:42 [Notification] Found 22 base assets in category config
20.12.2022 12:15:42 [Notification] Found 0 base assets in category worldproperties
20.12.2022 12:15:42 [Notification] Found 46 base assets in category sounds
20.12.2022 12:15:42 [Notification] Found 97 base assets in category shapes
20.12.2022 12:15:42 [Notification] Found 80 base assets in category shaders
20.12.2022 12:15:42 [Notification] Found 16 base assets in category shaderincludes
20.12.2022 12:15:42 [Notification] Found 129 base assets in category textures
20.12.2022 12:15:42 [Notification] Found 4 base assets in category music
20.12.2022 12:15:42 [Notification] Found 0 base assets in category dialog
20.12.2022 12:15:42 [Notification] Found 414 base assets in total
20.12.2022 12:15:42 [Notification] Loading sounds
20.12.2022 12:15:42 [Notification] Sounds loaded
20.12.2022 12:15:42 [Notification] Loaded Shaderprogramm for render pass .
20.12.2022 12:15:42 [Notification] Window was resized to 1280 850, rebuilding framebuffers...
20.12.2022 12:15:42 [Notification] (Re-)loaded frame buffers
20.12.2022 12:15:42 [Notification] Begin loading shaders
20.12.2022 12:15:42 [Notification] Load shaders now
20.12.2022 12:15:42 [Notification] Loading shaders...
20.12.2022 12:15:42 [Notification] Loaded Shaderprogramm for render pass standard.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass particlescube.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass particlesquad.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass sky.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass nightsky.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass woittest.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass helditem.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass decals.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass final.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass gui.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass blur.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass findbright.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass godrays.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass autocamera.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass wireframe.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass entityanimated.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass luma.
20.12.2022 12:15:43 [Notification] Loaded Shaderprogramm for render pass blit.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass texture2texture.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass celestialobject.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass colorgrade.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass guigear.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass ssao.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass grass.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass flowers.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass shadowgrass.
20.12.2022 12:15:44 [Notification] Loaded Shaderprogramm for render pass shadowflowers.
20.12.2022 12:15:44 [Notification] Cached session key is valid, validating with server
20.12.2022 12:15:45 [Notification] Server validation response: Good
20.12.2022 12:15:45 [Notification] Will search the following paths for mods:
20.12.2022 12:15:45 [Notification]     C:\Users\sukot\AppData\Roaming\Vintagestory\Mods
20.12.2022 12:15:45 [Notification]     C:\Users\sukot\AppData\Roaming\VintagestoryData\Mods
20.12.2022 12:16:06 [Notification] Initialized GUI Manager
20.12.2022 12:16:06 [Notification] Initialized Server Connection
20.12.2022 12:16:06 [Notification] Server args parsed
20.12.2022 12:16:06 [Notification] GuiScreenConnectingToServer constructed
20.12.2022 12:16:06 [Notification] Server main instantiated
20.12.2022 12:16:23 [Notification] Processed server identification
20.12.2022 12:16:23 [Notification] Map initialized
20.12.2022 12:16:23 [Notification] Received server assets
20.12.2022 12:16:23 [Notification] Loading and pre-starting client side mods...
20.12.2022 12:16:23 [Notification] Will search the following paths for mods:
20.12.2022 12:16:23 [Notification]     C:\Users\sukot\AppData\Roaming\Vintagestory\Mods
20.12.2022 12:16:23 [Notification]     C:\Users\sukot\AppData\Roaming\VintagestoryData\Mods
20.12.2022 12:16:23 [Notification] Found 5 mods (0 disabled)
20.12.2022 12:16:23 [Notification] Mods, sorted by dependency: clothbag, CropQuality, game, creative, survival
20.12.2022 12:16:23 [Notification] Instantiated 77 mod systems from 5 enabled mods
20.12.2022 12:16:23 [Notification] Done loading and pre-starting client side mods.
20.12.2022 12:16:23 [Notification] External Origins in load order: modorigin@C:\Users\sukot\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\sukot\AppData\Roaming\Vintagestory\assets\survival\, mod@clothbag.zip, mod@CropQuality.zip
20.12.2022 12:16:23 [Notification] Found 1 external assets in category lang
20.12.2022 12:16:23 [Notification] Found 8 external assets in category patches
20.12.2022 12:16:23 [Notification] Found 43 external assets in category config
20.12.2022 12:16:23 [Notification] Found 24 external assets in category worldproperties
20.12.2022 12:16:23 [Notification] Found 326 external assets in category sounds
20.12.2022 12:16:23 [Notification] Found 2694 external assets in category shapes
20.12.2022 12:16:23 [Notification] Found 13 external assets in category shaders
20.12.2022 12:16:23 [Notification] Found 0 external assets in category shaderincludes
20.12.2022 12:16:23 [Notification] Found 4490 external assets in category textures
20.12.2022 12:16:23 [Notification] Found 63 external assets in category music
20.12.2022 12:16:23 [Notification] Found 17 external assets in category dialog
20.12.2022 12:16:23 [Notification] Found 0 external assets in category compatibility
20.12.2022 12:16:23 [Notification] Reloaded lang file now with mod assets
20.12.2022 12:16:23 [Notification] JsonPatch Loader: 2 patches total, no issues
20.12.2022 12:16:23 [Notification] Received 1 item types from server
20.12.2022 12:16:23 [Notification] Loaded 2 block types from server
20.12.2022 12:16:23 [Notification] Collected 1 shapes to tesselate.
20.12.2022 12:16:24 [Notification] Composed 1 4096x4096 entities texture atlases from 1 textures (last textureid = 206)
20.12.2022 12:16:24 [Notification] Composed 1 4096x4096 items texture atlases from 1 textures (last textureid = 207)
20.12.2022 12:16:24 [Notification] Reloaded sounds, now with mod assets
20.12.2022 12:16:24 [Notification] Composed 1 4096x4096 blocks texture atlases from 25 textures (last textureid = 208)
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-copper in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-zinc in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-bismuth in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-bismuthbronze in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-copper in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-silver in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-gold in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-blackbronze in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-zinc in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-copper in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-brass in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-lead in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-tin in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-leadsolder in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-copper in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-lead in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-molybdochalkos in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-silver in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-tin in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-silversolder in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-tin in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-copper in [FromBytes]
20.12.2022 12:16:24 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code game:ingot-tinbronze in [FromBytes]
20.12.2022 12:16:24 [Notification] Server assets loaded
20.12.2022 12:16:24 [Notification] Blocks tesselated
20.12.2022 12:16:24 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
   at Vintagestory.ServerMods.ModStdWorldGen.LoadGlobalConfig(ICoreServerAPI api) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ModStdWorldGen.cs:line 22
   at Vintagestory.ServerMods.GenSnowLayer.initWorldGen() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\92.GenSnowLayer.cs:line 50
   at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\LoadThread\SupplyChunks.cs:line 1189
   at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 575
   at Vintagestory.Server.ServerMain.Launch() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 505
   at Vintagestory.Client.ClientProgram.ServerThreadStart()
20.12.2022 12:16:52 [Notification] Finished fully loading sounds (async)
20.12.2022 12:17:04 [Notification] Window was resized to 1920 1017, rebuilding framebuffers...
20.12.2022 12:17:04 [Notification] (Re-)loaded frame buffers
20.12.2022 12:17:04 [Notification] Window probably resized, recalculating dialog bounds and recomposing startingspserver...

not sure if this is the same but it was created the same way.

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