b0bb0 Posted March 7 Report Share Posted March 7 1.17 Learned a lot about chiseling and using the /roomregdebug command. 14 1 Link to comment Share on other sites More sharing options...
Nessy Posted March 22 Report Share Posted March 22 That's amazing! I really love the red brick look. I just started playing and Im wondering what the /roomregdebug command does exactly and how is it used for building? Link to comment Share on other sites More sharing options...
b0bb0 Posted March 22 Author Report Share Posted March 22 (edited) Hey @Nessy, It is really not an issue if you are creative-building. If you are chiseling in survival-mode it is really handy. The /roomregdebug command is used to see if the game has 'reg'istered a space as a room. In winter, if the space is not registered as a room, it is coooold. There is a fair bit of conjecture as to what the limits of room size is. The suggested max size of a 'room' is 7x7x7. But I have had larger spaces recognized as a 'room'. The general rule is a block must have a minimum of 50% depth to be recognized. Slope- chiseled blocks usually don't meet that criteria. So a custom sloped roof needs a ceiling under it. The chimney and chiseled glass in this gave me fits. Its hard to see errors in glass. There are three command arguments to the /roomregdebug command. 'hi' turns on highlighting (all green if the room is registered. Red it not) 'unhi' turns off highlighting 'list' shows a count of possible room dimensions? It seems to be chunk-based, or at least chunk-sized when it fails, to judge by the second screenshot. My troubleshooting consisted of blocking suspected areas until I figured out just where the problem was. In one case I could not find it and just redid it. One tiny nick in an already thin block can do it. I did not stay in a Holiday Inn last night Edited March 24 by b0bb0 1 Link to comment Share on other sites More sharing options...
Thorfinn Posted March 23 Report Share Posted March 23 (edited) I wondered about that @b0bb0 I looked at the 4th-6th screenshots and thought, "Very nice, but it's not a room. That's going to get cold in the winter." But not so much, eh? Is it area, then? Total volume? Or maybe something more complicated? Edited March 23 by Thorfinn Link to comment Share on other sites More sharing options...
b0bb0 Posted March 24 Author Report Share Posted March 24 (edited) @ThorfinnNot sure. When I 'list' it show 6 rooms but I am unsure of how/what it is calculating. Would require some experimentation. Edited March 24 by b0bb0 Link to comment Share on other sites More sharing options...
Thorfinn Posted March 25 Report Share Posted March 25 Interesting! It stays warm even though it's more than one room. I had never thought to try that. I've just always gone with the 7x7 and called that Ishmael. Link to comment Share on other sites More sharing options...
Froggowo Posted June 19 Report Share Posted June 19 Your build looks amazing! Link to comment Share on other sites More sharing options...
b0bb0 Posted July 24 Author Report Share Posted July 24 @Froggowo Thank you! Link to comment Share on other sites More sharing options...
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