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Defenses such as traps, spike walls or mercenaries.


Slychee

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It gets a little bit weird hiding in my hut behind a crappy little wooden door each night. Sure during late game I could fight off anything that bothers me, but it's much easier on my weapons and armor if I just wait.

I want ways to properly secure an area. Make a village safe from a wandering wolf pack instead of having all players hide in their homes early game. Special traps could even be a Hunter class exclusive crafting thing and perhaps Blackguards would have more military focused defenses and so on.

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Oh, hey, while I'm thinking of it, you can also place Wildcraft plants (berry bushes and poison plants) into your trenches and they will slowly kill off foes. At least they used to.

OK, maybe not bears. Not sure. But they used to take out drifters and wolves for sure.

Edited by Thorfinn
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