Yui Löfstedt Posted June 13 Report Share Posted June 13 It gets a little bit weird hiding in my hut behind a crappy little wooden door each night. Sure during late game I could fight off anything that bothers me, but it's much easier on my weapons and armor if I just wait. I want ways to properly secure an area. Make a village safe from a wandering wolf pack instead of having all players hide in their homes early game. Special traps could even be a Hunter class exclusive crafting thing and perhaps Blackguards would have more military focused defenses and so on. Link to comment Share on other sites More sharing options...
PhotriusPyrelus Posted June 14 Report Share Posted June 14 I'd love to put a stake perimeter around my house like in Valheim to have enemies impale themselves. Link to comment Share on other sites More sharing options...
Thorfinn Posted June 14 Report Share Posted June 14 Have you tried Primitive Survival's traps yet? How would you improve on them? I agree it's a good idea. I just wonder what you would suggest the game do differently. Link to comment Share on other sites More sharing options...
Thorfinn Posted June 15 Report Share Posted June 15 (edited) Oh, hey, while I'm thinking of it, you can also place Wildcraft plants (berry bushes and poison plants) into your trenches and they will slowly kill off foes. At least they used to. OK, maybe not bears. Not sure. But they used to take out drifters and wolves for sure. Edited June 15 by Thorfinn Link to comment Share on other sites More sharing options...
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