Creative Principle Posted August 1, 2023 Report Posted August 1, 2023 (edited) Not sure if it's compatible with Java applications yet but it'd help a lot with performance if added. Edited August 1, 2023 by Pika
Maelstrom Posted August 1, 2023 Report Posted August 1, 2023 You seem to assume Vintage Story uses Java. It is written in C#
Creative Principle Posted August 2, 2023 Author Report Posted August 2, 2023 (edited) Alright I heard it was C originally but a friend told me that it's mostly coded with Java. It should be possible then, lots of C or C++ applications can support DLSS. Edited August 2, 2023 by Pika
Bossman Posted August 2, 2023 Report Posted August 2, 2023 1 hour ago, Pika said: a friend told me that it's mostly coded with Java The game uses JavaScript Object Notation (JSON) files to define all of the in-game objects. By the way: JavaScript and Java are two different languages, they weren't even made by the same company.
Creative Principle Posted August 2, 2023 Author Report Posted August 2, 2023 I had no idea they were separate.
yerts Posted February 4, 2024 Report Posted February 4, 2024 bump https://gpuopen.com/fidelityfx-super-resolution-3/ https://gpuopen.com/presentations/2023/AMD_FidelityFX_Super_Resolution_3-Overview_and_Integration.pdf
Zadak Posted January 26, 2025 Report Posted January 26, 2025 Asked the devs this in 2021 on their Discord: https://discord.com/channels/302152934249070593/622506175467880449/874633097545654342 Safe to say don't think it's high on their list. Even though it should, since VS is a power hog
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