Aksyl Posted February 14 Report Share Posted February 14 Simply put, I think when crafting in the grid with a fluid is necessary, the game shouldn't pay attention at all to the container, and just check if the requisite amount of fluid is in the right spot in the grid. 2 Link to comment Share on other sites More sharing options...
Streetwind Posted February 14 Report Share Posted February 14 Makes perfect sense to me. 1 Link to comment Share on other sites More sharing options...
Aksyl Posted February 14 Author Report Share Posted February 14 Yeah, I don't foresee this being a controversial ask, but I'll provide the context as added incentive. I like the vanilla variants mod, but that tends to require modders to create a recipe with each individual type of container and their different skins. Theoretically this process becomes more chaotic with each mod that adds recipes, and eventually everyone's gonna get bogged down writing in compatibility for an issue that's technically out of scope for their mod. Link to comment Share on other sites More sharing options...
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