Tyron Posted November 19, 2019 Report Share Posted November 19, 2019 Dear Community v1.11.1-rc.1, a unstable release, can now be downloaded through the account manager Let's make the stable more stable, with an unstable! In other news, work on version 1.12 is under way and, although only semi-planned, already made some great strides in visual fidelity. I'll post some sneak peek screenshots at some point. Game updates Tweak: Added 2 new world config options: Player walk speed and allow claims yes/no. Exploration mode now has reduced walk speed, wilderness survival now has land claiming disabled Tweak: Undo player move speed increase from rc.6. Not sure why I added it Tweak: Removed player block stepping sounds when the player swimming at the bottom of a lake Tweak: Moved the ambient bloom slider to the right column, below the sepia slider, to indicate that this is not a graphics quality option Tweak: Minor creature move speed tweaks on the fox and hare Tweak: Improvised armor debuff. Halved durability, reduced protection from 65% to 55% Tweak: Creatures no longer sit or sleep more than half over the edge of a block, making them look really floaty Tweak: The Watering Can now last 3 times as long Tweak: Improved falling block stuff. Should less likely flicker upon falling Tweak: The more tougher drifter variants are now also less likely to flee from the player Fixed: Incorrect colors and brightness on the world map Fixed: Other players shown as sneaking in multiplayer although they weren't Fixed: Thrown items with 'Q' were no longer properly thrown Fixed: Various crashes with the .exponepng command Fixed: Particles not able to move through some blocks Fixed: Game crashing when placing an invalid item/block in your active hand slot. Still need to figure out where that invalid item comes from in the first place Fixed: Distant papyrus plant not correctly blended Fixed: Might fix the bug where creatures spawned in new chunks die nearly instantly Fixed: Able to apply a pad lock to a non-reinforced block (this does not really have a use and is glitchy) Fixed: Mitigate some render flicker issues when far away from the map middle Fixed: Hover text element cut off by the scrollable area in the world customize screen Fixed: Game crashing when clicking on a text link in the login screen Fixed: Block info hud not updating reinforced block strength Fixed: /bre grantgroup not working Fixed: Server exception when trying to break a v1.10 locust nest Fixed: In inhostile mode hyenas ran after the player Fixed: Some missing translations Fixed: Various minor ai issues Fixed: AI Wander task made drifters climb peaks and stay there Fixed: Nothing inside a Crock but still not fillable Fixed: Wrong block name for semi repaired translocators Fixed: Glass slabs on full glass blocks removed some block faces that it sholdn't View full record 1 Link to comment Share on other sites More sharing options...
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