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Surprisingly didn't see any discussion of view distance extension mods like Distant Horizons when searching, has there been mention of doing that for VS?

To be clear, this wouldn't need to keep the chunks actually loaded, just create low LoD 3d versions of them and squeeze them into a shader (and blend them into loaded chunks, which is no doubt tricky). Any dev posts on the tech working or not with the engine? Any mods that try it that aren't tagged with common sense tags?

It's just a huge deal for me, view distance in general. I've got mine literally max at 1536 or so and yeah it looks incredible, but the sense of being in a box of fog still persists once you've explored fairly large areas (my known area is about 20x as big as my total view distance).

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