The same phenomenon is present in many other genres. Even in the heavy simulation genre I have found a fun little arcade style economic simulator, echoing its big brothers, and to great effect. It's a cute little Xbox store title where you deal with a miniature economy and resource extraction and such. Quite charming.
In the end though I too prefer the games with gravitas, a bit of heft. Though as is common I've played much of both.
In Vintage at first I thought maybe the progression bypassing was a bit overtuned. I'm hyper sensitive to this and so have been looking for it, and so took my first copper scythe with hesitation. But it turns out, no, you burn through those like Cheetos at a college party. Also thought maybe it was a bit too easy to get fat, an early game bottleneck. But again, no, it's a standard resource in fairly heavy use.
Can't name too many other games that manage this, but all of them are installed.