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It seems eating a single grain keeps you going for a while


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Posted (edited)

If you let your hunger go to 0, then eat one grain, that keeps you going for quite a long time after that (15 minutes or more irl time). The satiety bar has a half block of green on the right side that stays there without going down for that long while

On the other hand, if you eat say a whole bunch of berries to go over 50% satiety, satiety starts going down very fast

So a single stack of 10 grains of which you eat only 1 each time you hear the "aw" sound from being hungry, can make you last as long as 100s of berries eaten while keeping satiety full

Is this a bug or intended? It's in any case unrealistic you could survive for days on just a few grains

In addition, flax grains, and only flax grains, seem to have some bug where if you eat a single one after your satiety was 0, you don't get hunger anymore forever (until you close and restart the game)

Edited by Flexbyte
Posted

I think it's unintended behavior that hasn't really been fixed yet. The main drawback to using this strategy is that you're depriving yourself of the health gains from nutrition. It's not a tactic that's all that useful in the mid-late game, and in the early game the health is more beneficial.

Posted

I've been doing this with booze after my nutrition bars are full.  24 L can fuel a lot of exploration, and is slightly less cheesy than carrying a stack of grain.  By the time I get home, it's time for a good meal to top up nutrition.

The whole scheme falls apart if you're injured, though - satiety will start falling soon after consumption.

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