Ven Posted December 15, 2024 Report Posted December 15, 2024 I'm aware that charging but not attacking mooses was unintentional bug and it got fixed already in lastest version(as far as I know), I liked old mooses more to be honest. The wilderness already has too many large creatures that want to kill you. Maybe cute shy mooses should be left as a game perk instead?
LadyWYT Posted December 15, 2024 Report Posted December 15, 2024 I feel like they're still a bit less intent on stomping your face in than wolves are ripping your throat out, however...I still treat them like I do any other hostile wildlife in the game. Avoid when possible when not on a hunting trip. 2 hours ago, Ven said: The wilderness already has too many large creatures that want to kill you. Maybe cute shy mooses should be left as a game perk instead? I dunno, dangerous wildlife should be dangerous, although there already is an option to set them to "neutral" instead, so that they will only attack when provoked. One thing I have noticed though, is that with the change to animals that makes them flee when attacked, it's now possible to sometimes scare away the more dangerous animals instead of having to kill them. Of course, it's not a guarantee that they won't come try to attack you if you throw rocks at them.
Maripop Posted December 16, 2024 Report Posted December 16, 2024 I think mooses are more aggressive than deer, but deer have been known to follow people closely.
Ven Posted December 16, 2024 Author Report Posted December 16, 2024 (edited) 10 hours ago, LadyWYT said: I feel like they're still a bit less intent on stomping your face in than wolves are ripping your throat out, however...I still treat them like I do any other hostile wildlife in the game. Avoid when possible when not on a hunting trip. I dunno, dangerous wildlife should be dangerous, although there already is an option to set them to "neutral" instead, so that they will only attack when provoked. One thing I have noticed though, is that with the change to animals that makes them flee when attacked, it's now possible to sometimes scare away the more dangerous animals instead of having to kill them. Of course, it's not a guarantee that they won't come try to attack you if you throw rocks at them. In version 1.19 their fake attacks in the darkness in the middle of the night when they just run into you, sniff and run away (then repeat) are already able to freak out most of players. Tested and witnessed personally They don't even have to posess the actual damage attack to be creepy and treated like the wildlife, because they tend to stalk you, mess around, block your line of sight and provoke you to hit them in any way, after which will attack you for real. Behavior of the intimidation kind "you are not welcomed here". If you try to ignore the moose presense nearby the risk to accidently hit it with the hand or a tool is getting pretty high anyway after which it becomes aggressive. As to me it's a good variety addition to the predators that attack you on sight. Edited December 16, 2024 by Ven
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