Vinegaroon Posted December 19, 2024 Report Posted December 19, 2024 I love the boats in their current state. Though I am curious what you guys think about the Art of Sailing? If you really get into sailing it's a complicated process taking into account the points of sail, tacking against the wind, manipulation of the main sheet, Wind Direction, and navigation. Seems like it would be very vintage story to raise the main sail and wait an hour for the wind to shift so I can go home, or having to use a quadrant to look at the stars because I got myself lost at sea. This might be neat as a map option on on more ocean map. I don't think it works well in smaller water.
LadyWYT Posted December 20, 2024 Report Posted December 20, 2024 1 hour ago, Vinegaroon said: Seems like it would be very vintage story to raise the main sail and wait an hour for the wind to shift so I can go home One of the most fun and frustrating things of Valheim! I dunno about adding it to Vintage Story though...it would make wind power more frustrating than it already can be, if wind direction affects windmills in addition to ships. Of course, you could just make windmills ignore wind direction, and only factor in wind speed, but in that case you're going to have players wondering why direction affects one and not the other. Not to mention a lot of animations potentially needing some rework. Personally, I'd keep the style we have now and just ignore wind direction. 1 hour ago, Vinegaroon said: having to use a quadrant to look at the stars because I got myself lost at sea. Celestial navigation would be awesome in general, especially for players who don't like to rely on the map. Useful for both land and sea, provided the weather is right for it.
Vinegaroon Posted December 20, 2024 Author Report Posted December 20, 2024 22 minutes ago, LadyWYT said: Of course, you could just make windmills ignore wind direction, and only factor in wind speed, but in that case you're going to have players wondering why direction affects one and not the other. Not to mention a lot of animations potentially needing some rework. Personally, I'd keep the style we have now and just ignore wind direction. I guess they would also need to add a way to rotate the mill which would be cool. Though I don't envy the codding they would need to do. :(
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