Zippy Wonderdust Posted January 25, 2025 Report Posted January 25, 2025 Is anyone else having trouble harvesting animals and monsters since the upgrade to 1.20.1? I was playing over LAN with two friends on a shared world that had just been upgraded from 1.19.8 and found it suddenly almost impossible to harvest any kills. I simply couldn't get the contents window to open for a number of freshly-killed drifters (including two bowtorns) despite using exactly the same key combinations as before. I kept trying unsuccessfully until the bodies eventually de-spawned. Later on in the same play session I killed two moose and had similar troubles with them, although I was *eventually* successful after trying from what felt like a dozen different angles. It seems like the hit-box for dead animals and drifters has somehow become smaller or in some other way harder to activate. Is anyone else having similar difficulty?
p0rps Posted January 28, 2025 Report Posted January 28, 2025 This happens to me every few tries. I noticed it in 1.20.1 on my server when I tried to harvest a moose, but someone else tried and it worked for them. I still notice it happening on 1.20.3, most often with bowtorn.
Thorfinn Posted January 28, 2025 Report Posted January 28, 2025 31 minutes ago, p0rps said: I still notice it happening on 1.20.3, most often with bowtorn. This. I think their dead hitbox needs some adjustment. OTOH, I've never had a fail if I got close enough that the crosshair was red. When it's white, sometimes it works, sometimes not. 1
Solution Zippy Wonderdust Posted January 28, 2025 Author Solution Report Posted January 28, 2025 I think I found the "problem". I did some testing in a randomly generated creative-mode world that has all the same mods as I usually play with. I spawned in a few Bowtorns and some moose and did some target practice with a longbow. I then came at it systematically from different distances and angles. I find that when harvesting a dead mob I now have to get super close for it to work. It is no longer enough to rely on your crosshair turning red; it can be red and you can still be too far away. I have to get as close as possible to the geometric center of the creature (close enough so that I'm actually pushing it across the ground) to get a reliable result. This means aiming for the midsection of a Bowtorn, even though I might get a red reticle over the head or lower body. Same goes for the moose; only the belly, approached from the side with the legs, gives reliable results. I didn't test any other mobs, but I suspect all of the larger ones may need this approach.
LadyWYT Posted January 28, 2025 Report Posted January 28, 2025 1 hour ago, Zippy Wonderdust said: I think I found the "problem". I did some testing in a randomly generated creative-mode world that has all the same mods as I usually play with. I spawned in a few Bowtorns and some moose and did some target practice with a longbow. I then came at it systematically from different distances and angles. I find that when harvesting a dead mob I now have to get super close for it to work. It is no longer enough to rely on your crosshair turning red; it can be red and you can still be too far away. I have to get as close as possible to the geometric center of the creature (close enough so that I'm actually pushing it across the ground) to get a reliable result. This means aiming for the midsection of a Bowtorn, even though I might get a red reticle over the head or lower body. Same goes for the moose; only the belly, approached from the side with the legs, gives reliable results. I didn't test any other mobs, but I suspect all of the larger ones may need this approach. 2 hours ago, Thorfinn said: This. I think their dead hitbox needs some adjustment. OTOH, I've never had a fail if I got close enough that the crosshair was red. When it's white, sometimes it works, sometimes not. Pretty much this. Hitboxes on larger creatures are a bit dicey, even on a good day, when it comes to harvesting the carcass. For bowtorn, the general hitbox for looting seems to be on their lower half, near the um...loincloth. 1
Kevin Eric Snell Posted January 28, 2025 Report Posted January 28, 2025 I was noticing the same problem with moose in 1.19
Yerik Posted January 29, 2025 Report Posted January 29, 2025 21 hours ago, LadyWYT said: the general hitbox for looting seems to be on their lower half, near the um...loincloth. I have started using the bowtorns feet, that seems to work. A little annoying, but hasn't failed me yet. 1
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