BloodyDaft Posted February 9, 2025 Report Posted February 9, 2025 I find myself having to constantly toggle mods on and off depending upon the specific saved game. Sometimes I want to play with specific mods in one game, but I'll have another game set up for just straight vanilla. Would it be possible to add a flag to save games that will toggle on/off modes based upon last save or world set up? Maybe I'm a bit "daft" and it's already a feature that I'm overlooking. Anyway thanks for reading and thank you Devs for an awesome game (that includes the mod devs as well).
Thorfinn Posted February 10, 2025 Report Posted February 10, 2025 (edited) No, it's not (yet) a feature in the game. You can do a workaround using the --dataPath, each of which is using a different modlist, pulling from the same mod directory. See Posted October 26, 2024 [EDIT] The whole thread is worth reading. This particular reply s a step-by-step walkthrough of how to do it. Edited February 10, 2025 by Thorfinn
idiomcritter Posted February 10, 2025 Report Posted February 10, 2025 currently looking at VS Launcher as maybe a solution in keeping multiple configurations, not sure this would address the issue here though
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