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Posted

I find myself having to constantly toggle mods on and off depending upon the specific saved game. Sometimes I want to play with specific mods in one game, but I'll have another game set up for just straight vanilla.

Would it be possible to add a flag to save games that will toggle on/off modes based upon last save or world set up?

Maybe I'm a bit "daft" and it's already a feature that I'm overlooking. Anyway thanks for reading and thank you Devs for an awesome game (that includes the mod devs as well).

Posted (edited)

No, it's not (yet) a feature in the game. You can do a workaround using the --dataPath, each of which is using a different modlist, pulling from the same mod directory. See

Posted October 26, 2024

[EDIT]

The whole thread is worth reading. This particular reply s a step-by-step walkthrough of how to do it.

Edited by Thorfinn
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