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Posted

So I finally started a new 1.20 world, and discovered these strange shaded chunks while looking for a place to settle down. There wasn't any floating islands, so I figured they may be lighting errors. I tried breaking and placing blocks, or placing torches. Nothing. I tried restarting my game. Still there. They seem to be a persistent visual bug.
The weird part is, when I stand inside of the darkness, the game goes quiet, and an eerie ambient song starts playing. I don't recall hearing the music anywhere else in the game, though, I haven't really explored the game to its fullest yet. (Still have yet to get to the Resonance Archives, planning on doing that for the first time on this world.)

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Posted
1 hour ago, -Glue- said:

be lighting errors

I can't say that I have seen that many of them bundled up together before, but they most likely are lighting errors.

If they are, entering those chunks and executing "/debug cr" should fix them.

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Posted
7 hours ago, Brady_The said:

I can't say that I have seen that many of them bundled up together before, but they most likely are lighting errors.

If they are, entering those chunks and executing "/debug cr" should fix them.

There were 7 or 8 of them in a diagonal line like that, from what I saw. 

I've moved on from that area, but if I run into any more, or go back, I will keep that in mind to try out, thank you!

Posted

I had a few chunks that where like that as well, pitch black but nothing else wrong with them.

Using this debug "/debug chunk relight" command fixed them myself. The command above "/debug cr" just gives a list of commands on my end.

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Posted
25 minutes ago, Kyle Rick said:

The command above "/debug cr" just gives a list of commands on my end.

Whoops. I must have given an outdated command. Sorry for that.

It's interesting though, that "cr" stopped working. Generally many VS commands have abbreviations of the written-out versions.

Cheers for the heads-up!

Posted
11 hours ago, Kyle Rick said:

Using this debug "/debug chunk relight" command fixed them myself. The command above "/debug cr" just gives a list of commands on my end.

Thanks! I came back here for the command when I ran across those bugged chunks again, and this one worked perfectly!

Posted
On 2/23/2025 at 3:35 PM, Kyle Rick said:

"/debug chunk relight" command fixed them myself.

Now the only question remains: do I really want to relight my dark chunk or should I keep it as a mysterious spot and build a fence around it? 

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