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Posted

When you harvest a dead monster/animal, please automatically dump the loot into inventory, and if there's no room, scatter it on the ground.  Forcing us to stack loot manually as a mechanic for adding tension is utterly heartless.

For animals, the freshness of the meat and leather may vary, causing the creation of a new stack.  If there is no room for a new stack, it can drop on the ground just like when you're carrying old berries and harvest fresh ones.

For monsters, if you've killed some drifters and you're trying to loot quickly before more show up, you do not want to get caught up in an inventory management mini-game.  Minor point, you also have to close the loot window or you're stuck in mouse cursor mode instead of mouse look mode, which makes it harder to move quickly if you're suddenly attacked.  While looting, if you have a shield equipped in your off hand, you drop your guard and can not raise your shield to block attacks until you close this loot window, nor can you sprint or jump.  Dying while you're stuck looting is rage inducing, especially if you hear it coming and can't react fast enough to avoid the hit.  I see this as a UI issue.  Consider adding a key-binding to close all loot/container/chat windows, for when you need to move NOW.

Posted

I agree that the menu to obtain critter drops is not good.  I'd like to see the items just drop  on the ground rather than instantly teleport to your inventory.

Given the large number of topics you've started, I thought I'd let you know that the devs do not visit this forum very often.  This is more of a place for us players to discuss what we'd like to see in the game.

Posted
38 minutes ago, Maelstrom said:

I agree that the menu to obtain critter drops is not good.  I'd like to see the items just drop  on the ground rather than instantly teleport to your inventory.

Given the large number of topics you've started, I thought I'd let you know that the devs do not visit this forum very often.  This is more of a place for us players to discuss what we'd like to see in the game.

That's fine, as long as there's a non-zero chance.

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