johnsonwax Posted May 30, 2025 Report Posted May 30, 2025 (edited) This is a really nice feature borrowed from Project Zomboid where you can set up your world gen settings - difficulty, spawn rates, all that jazz and then save it as a preset so that if you start a new play you can just select that preset, it'll set everything, and you can then tweak as desired. Generally just requires saving all that stuff off as a text file in the config space with an interface to do so and recall it. This can also be implemented as a 'regenerate world' setting that also pulls the seed from a previous save, populates all the settings and allows you to tweak from there. Edited May 30, 2025 by johnsonwax
Cetasaya Posted May 30, 2025 Report Posted May 30, 2025 (edited) Yeah it'd be cool if we had a more efficeint and clear way to do this but we CAN do it. Here's how. Create the world you wanna template with all the settings you wanna save. Name it something descriptive like "lone survival island template" or whatever works for whatever youre saving. World Menu click on that world's edit button on the right side click the copy button next to Playstyle Create New World Customise Hit 'ctrl+V' The world you are now editing has been loaded up with all of the template world's customisation settings without copying anything else. Tweak as desired. The 'ctrl+V' part is always what i have to look up. It should be a button. It's weird that we have to use the clipboard but it's functional. Edited May 30, 2025 by Cetasaya
Thorfinn Posted May 31, 2025 Report Posted May 31, 2025 32 minutes ago, Cetasaya said: The 'ctrl+V' part is always what i have to look up. See? There is a downside to using Vim.
Crick Posted June 8, 2025 Report Posted June 8, 2025 I previously suggested something similar to this and completely agree that there should be some more accessible way to save custom settings. Hopefully there's enough interest in this for the devs to add it to the roadmap!
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