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How to look at other mod's non compiled code


Go to solution Solved by Thorfinn,

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Posted

i am trying to make a mod that would allow a player to craft chiseled blocks back into their non chiseled variants however i cannot figure out how to make chiseled blocks usable in recipes of any sort. I found a mod that  uses chiseled blocks in "recipes" (Workbench Expansion Patch) however they did it is in their code and not their recipe folder.  i am wondering how to view their code to see how they did it. is it common practice to ask them, if so where? should i get a de compiler?  are there ethical/courtesy concerns that i should be wary of? 

  • Solution
Posted (edited)

I have not looked at that mod specifically, but most of them have a "Source" tab at the top of the page on ModDB.

[EDIT]

Oh, he did not do that. He did say where to post questions, though.

Edited by Thorfinn
  • Like 1
Posted

@Thorfinn TYSM, i saw the forum link but i was worried about asking there because i hadn't seen anyone else ask similar questions in a place like that and wasn't sure of the etiquette so thanks for clearing that up for me! :)

Posted

I would believe looking at mod code is fine as long as you are not straight up copying it and claiming ownership. Ofc asking the mod author would get a more definitive answer on what you can do with it. But the mods are just zip files and one can simply unzip and look and the code.

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