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Posted

So to break up the boredom of the long winter i begun decorating the walls of my bedroom with the chisel. I gathered blocks of the few materials and polished them, then i started working.

I figured one block of most materials will be more than enough. After all 16*16*16 that's over 4000 voxels of any individual material.

Apparently not. I need a full block of each material even if all i want to do is a small trim in that color.

Please make it so when we drop a block in the chisel it simply adds 4096 voxels of that material and then count down any time we use that material. It would allow us to be way more creative in survival especially with such incredibly hard to obtain blocks like metal. Gold trim would be amazing on the blocks but using a full block of gold for it in survival is actually insane.

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Posted

Started some chiselling myself a couple of days ago and quickly realized how wasteful it can be in survival!

I was thinking yesterday how nice it would be to have a nameable bag containing blocks, which would essentially present a "style". That way, you can create a bag, call it "kitchen floor", and have all the necessary blocks at hand. So rather than adding a block to the [+] interface, you can add the bag, and it can act as a shared resource across all linked blocks. Just dreaming here :D .

Posted

Making full quarter log blocks only to have to chisel them into single smaller logs when building is a great example of this wastefulness. 😆
But anyway yeah, I agree, I imagine this would be a nice feature.

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