Kaldo Posted October 3, 2025 Report Posted October 3, 2025 Maybe it's just my bad luck or me not exploring the world enough but the few caves I've found are pretty small and short, or just big vertical holes. I think I might like to experience a world with a huge network of interconnected labyrinthine cave passages, with sudden chasms or big openings underground, making deep mining more of an exploration trip requiring torches and markings on the wall rather than just vertical rock digging and swapping pickaxes and propicks. It'd make supports necessary for digging into cave walls, you'd have to build bridges to cross over larger gaps, fight enemies along the way, etc. Maybe even establish some infrastructure for easier travel and transportation of goods, like smaller outposts with cellars and food, since you'd be going through these passages often. Is this doable? I tried looking up cave mods but they don't seem that popular or even maintained anymore, and world gen settings don't seem to have anything related to underground generation.
HugoCortell Posted April 20 Report Posted April 20 Bumping this. I'd also like a world gen setting to further saturate the maps that handle cave formation.
Zane Mordien Posted April 20 Report Posted April 20 7 hours ago, HugoCortell said: Bumping this. I'd also like a world gen setting to further saturate the maps that handle cave formation. Cave generation is still a work in progress. What is there now is a placeholder from what I've gathered. 1
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