Broccoli Clock Posted December 8, 2025 Author Report Posted December 8, 2025 On 12/6/2025 at 9:05 PM, labtop 215 said: Try playing that world with "Fire from lightning" turned on. I do, and I've not noticed more forest fires than normal. In fact, like you, I had thought it would be more, if anything it's actually less. Why? Who knows.
ArgentLuna Posted December 13, 2025 Report Posted December 13, 2025 Tried it with iterations of the seed i want to use and it didnt really do what i wanted except make area's of ground clutter more so, i would have prefered it to add more Tree's to the open spaces. even 100% didnt really do that, just made existing forests denser and less inviting to explore
Broccoli Clock Posted December 13, 2025 Author Report Posted December 13, 2025 5 hours ago, ArgentLuna said: Tried it with iterations of the seed i want to use and it didnt really do what i wanted except make area's of ground clutter more so, i would have prefered it to add more Tree's to the open spaces. even 100% didnt really do that, just made existing forests denser and less inviting to explore Yeah, I think that seems to be a bit of common comment. You can increase the amount of "clutter" but how that clutter is made up should be amended for high foliage configs. At present it's pretty much a blunt tool, rather than a scalpel.
Bruno Willis Posted May 3 Report Posted May 3 On 12/4/2025 at 9:24 AM, MKMoose said: So what you do is create animal paths through the forests, making it more engaging to move through by following a more open trail, and easier to open it up for a road or something of the sort. Just random narrow paths (~3-8 blocks wide) that block trees and other larger vegetation from generating would look great and I think they could work wonders for traversal. The same can apply to nearly any biome that has a fair amount of anything beyond grasses and sedges, but its importance increases drastically for more lush areas like forests. This is a great idea. I've found, Irl, animals make really useful paths, for creatures on 4 legs. Which mean the path is all there, but the foliage still smacks you in the face and chest, so you've got to break through that stuff to make it a human suitable path. That is in pretty dense bush though, so it might be easier in more open forests. 2
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