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Posted

im having issues getting my game to loads its a new world but i dont understand how the mods work and get this crash message lol

 

{ TimeGenerated = 19/12/2025 14:43:31, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.21.6.0, time stamp: 0x67fe0000
Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
Exception code: 0x40000015
Fault offset: 0x00000000000df046
Faulting process id: 0x4d0c
Faulting application start time: 0x1dc70f2f1944eb4
Faulting application path: C:\Users\travi\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\Users\travi\AppData\Roaming\Vintagestory\Lib\openal32.dll
Report Id: a94f96bb-ee62-4499-b586-1638000d314c
Faulting package full name: 
Faulting package-relative application ID:  }

 

any help would be amazing lol

Posted

Welcome to the forums!

2 minutes ago, Ryoto said:

im having issues getting my game to loads its a new world but i dont understand how the mods work

Disable your mods and ensure the vanilla game is working properly first. Once you've verified that vanilla is working, then you can start re-enabling your mods one by one, testing as you go. It's tedious work, but it's the best way to tell exactly which mod is causing the issue so you can remove it.

When using mods, do keep in mind that while older mods do sometimes work on newer game versions, it's not a guarantee. It's best to verify that a mod for an older game version is working correctly on a new version before adding it to your modlist. Likewise, beware of mod versions marked "dev", as those are versions still in development and more likely to contain bugs or cause issues. 

Posted (edited)
44 minutes ago, Ryoto said:

im having issues getting my game to loads its a new world but i dont understand how the mods work and get this crash message lol

Where is your Vintage Story installed? (eta: did you allow it to install to the default location or did you do a custom install?)

Your error message shows the executable here: "Faulting application path: C:\Users\travi\AppData\Roaming\Vintagestory\Vintagestory.exe"

AppData\Roaming is where your data files should be, not the game itself.

Under the game directory (VIntagestory) is a folder for mods. That is only for the game itself (VSCreativeMod, VSEssentials, VSSurvivalMod), not user mods that we add. It even has a text file named "do_not_add_mods_here.txt".

The mods that we add to the game belong in the VintageStoryData/Mods folder, which should be in AppData\Roaming\.

Edited by dakko
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