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Posted

Depends. You don't *need* to. Any mods that are both client-side and server-side, or mods that are server-side only will be automatically disabled. Some client-side-only mods can be run on a multiplayer server. Some servers also disable any client mods that they don't approve of.

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Posted

Welcome to the forums! In addition to what @Diff already said, I will note that having a mod enabled for both singleplayer and multiplayer can sometimes cause goofy behavior, though typically this is a rare occurrence. The time or two that it's happened to me it either crashed, or there were oddities with some of the textures. In those cases though, disabling the mod in my personal modlist or otherwise making sure that everything was the same version as the server's fixed the issue.

1 hour ago, mintagestory said:

if theres a way to make it easier to do that like if i could put them all in a modpack or something?

Not really, aside from stripping everything out of the mod folder and sticking it somewhere else temporarily.

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