ninnnika Posted February 11 Report Posted February 11 (edited) I thought that more ages getting implemented onto the progression of the game could be a good idea from what seems to be the style of game this is, before anyone says anything if im completely wrong im new to this and currently 13 hours into my first playthrough and learning the game, the game to me seems like a hardcore survival progressive type game, i know it goes from the stone age all the way to the steel age which is a huge jump and already a large area, i was thinking if the progression carried on towards ages like the early 1800's there could be so much possibility and would absolutely fit into the theme of the game, im not saying it should be an immediate jump or add anything modern, im more thinking on the lines of stuff like early trains, steam engines, very early electricity and extremely early industrialism for endgame content, i believe the game is in the 1400's right now and people might say thats a huge skip but thats not what im saying at all im saying that the progression between then should also be a thing, 1500's-1600's-1700's and then early 1800's, it could absolutely fit into the game and i believe it will open up so many possibilities for people who like to build, people who enjoy progressing, those who enjoy making machinery as it will add so much new stuff that will probably be very in depth as this game is already, those who like to hunt it will also add so much more to that if the developers want as the current age is where gun technology began Edited February 11 by ninnnika
ninnnika Posted February 11 Author Report Posted February 11 btw adding on, by industrialism i dont mean by many large factories, maybe there could be a few possibilities for smaller end factories but by 1800's im more thinking on the line of steam engines, maybe early oil engines, trains and more stuff that fit on that like
CastIronFabric Posted February 11 Report Posted February 11 44 minutes ago, ninnnika said: I thought that more ages getting implemented onto the progression of the game could be a good idea from what seems to be the style of game this is, before anyone says anything if im completely wrong im new to this and currently 13 hours into my first playthrough and learning the game, the game to me seems like a hardcore survival progressive type game, i know it goes from the stone age all the way to the steel age which is a huge jump and already a large area, i was thinking if the progression carried on towards ages like the early 1800's there could be so much possibility and would absolutely fit into the theme of the game, im not saying it should be an immediate jump or add anything modern, im more thinking on the lines of stuff like early trains, steam engines, very early electricity and extremely early industrialism for endgame content, i believe the game is in the 1400's right now and people might say thats a huge skip but thats not what im saying at all im saying that the progression between then should also be a thing, 1500's-1600's-1700's and then early 1800's, it could absolutely fit into the game and i believe it will open up so many possibilities for people who like to build, people who enjoy progressing, those who enjoy making machinery as it will add so much new stuff that will probably be very in depth as this game is already, those who like to hunt it will also add so much more to that if the developers want as the current age is where gun technology began that is basically exactly what I want. Its basically one of my dream games to go from Stone age to the Space age. I say that however I feel having plenty of detail of each 'age' is more important than taking it all the way to Space age. I think the next 'age' would be Steam and that is planned. Interestingly, according to AI (last time I checked) the most important era in technology was 1870 to 1970. How about that for a video game?
LadyWYT Posted February 11 Report Posted February 11 Welcome to the forums and the game! The main focus of the game is the late Middle Ages and associated technology, with perhaps some very early steampower options and appropriate steampunk-style tech as late game options. https://www.vintagestory.at/roadmap.html/ 1 hour ago, ninnnika said: btw adding on, by industrialism i dont mean by many large factories, maybe there could be a few possibilities for smaller end factories but by 1800's im more thinking on the line of steam engines, maybe early oil engines, trains and more stuff that fit on that like Small, very simple trains I could maybe see happening, as well as some sort of primitive steam engine. I don't really expect factories though, as that's pushing outside the scope of medieval technology. Automation is mainly there to make certain processes less tedious for the player, such as how the helve hammer makes working blooms and forging plates a breeze. Full automation though, like Minecraft contraptions, don't really fit the game. 1
ninnnika Posted February 11 Author Report Posted February 11 16 minutes ago, LadyWYT said: Welcome to the forums and the game! The main focus of the game is the late Middle Ages and associated technology, with perhaps some very early steampower options and appropriate steampunk-style tech as late game options. https://www.vintagestory.at/roadmap.html/ Small, very simple trains I could maybe see happening, as well as some sort of primitive steam engine. I don't really expect factories though, as that's pushing outside the scope of medieval technology. Automation is mainly there to make certain processes less tedious for the player, such as how the helve hammer makes working blooms and forging plates a breeze. Full automation though, like Minecraft contraptions, don't really fit the game. yeah when i meant factories i didnt fully mean proper factories i just worded it really badly i more meant slightly more advanced stuff like furnaces if that makes sense? 1
Ravensblade Posted February 12 Report Posted February 12 I think same basic steam engine could be interesting. It could provide stable mechanical power in exchange of burning wood/coal and water. It could be solution for late game smithing instead of large windmills. It could be also gated by parts or blueprints.
Yakkob Posted February 13 Report Posted February 13 On 2/11/2026 at 1:12 PM, CastIronFabric said: that is basically exactly what I want. Its basically one of my dream games to go from Stone age to the Space age. same here, and I might be able to help with a lot of that, since I'm basically IRL senku, if it gives you any idea, I've forged several full suits of high/late medieval armor; I've made gunpowder from scratch (never doing that again, 2 years later that part of the hill still smells like death); I've made a firelance based loosely off of the earliest surviving european depiction of one; I've built a small cabin using mostly historically accurate 16th century techniques; I've built a waterwheel that I currently use for powering the bellows on my coal forge; I've made a caplock muzzle loader based loosely off of the pattern 1800 rifle crossed with a long land pattern brown bess (its legal where I'm at); and possibly most impressively, I've designed and fabricated several different chemical rocket engines; the one I'm currently working on is pressure fed, runs on jet fuel and ~80% LOX, with a bit of ~60% H2O2 at startup, the injector face is based loosely off the XASR-1 and XLR-99 (I would go for something newer, but I don't have a security clearance, and anything newer than the 1950s is still classified), the bell nozzle is a bare bones heat sink with fuel rich film cooling and its currently entirely sea level optimized... its primitive as all hell by aerospace standards (which is to say, still highly complex), but for something cobbled together by a 22 year old with zero formal education past high school, its insanely impressive. On 2/11/2026 at 1:12 PM, CastIronFabric said: I say that however I feel having plenty of detail of each 'age' is more important than taking it all the way to Space age. I think the next 'age' would be Steam and that is planned. Interestingly, according to AI (last time I checked) the most important era in technology was 1870 to 1970. How about that for a video game? to a point yes, but not entirely; I'd much prefer them to focus on getting the framework down, then focus on fleshing out each age progressively, so, the next major update could add renassiance era tech, plus flesh out all the others a bit, then repeat that for 18th century tech, then Victorian, then ww2, then spaceflight (possibly even escape the heavily implied return of the rot by resettling on the moon/mars/venus), then near future tech, after that, go back and start really going into autistic detail about the previous eras, after that is more or less done, maybe even consider far future tech like colonizing proxima centauri and/or building a solar dyson swarm. I realize I am talking about things that would be at minimum like 8 years in the future, but still...
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