FoxxBoxx Studios Posted 12 hours ago Report Posted 12 hours ago Gotta say first and foremost, have been looking forward to the 1.22 release! I took a quick look at everything and the berry bush mechanics are quite good with what was done. However I noticed that when making a world and customizing the settings, there's no ability to adjust berry bush growth times and fertility need cutoff like you can adjust other nature variables, like tree growth times. Has it been confirmed if the devs will be adding berry bush configuration to world settings? I like to play with the 30 day month cycle, and while playing on lower cycles, like the default 9 day mitigates a lot of the issues with the bush growth times, with longer cycles it makes berry bushes far less viable as a food source in the long run. I would love to see config settings for world creation to help mitigate the wait and grind for bushes.
LadyWYT Posted 11 hours ago Report Posted 11 hours ago Welcome to the forums! 7 minutes ago, FoxxBoxx Studios said: However I noticed that when making a world and customizing the settings, there's no ability to adjust berry bush growth times and fertility need cutoff like you can adjust other nature variables, like tree growth times. I'm guessing it's due to berries qualifying as a crop, in which case the growth is going to scale with month length as the growth times of other crops do. Outside of mods, there's no way to change it that I'm aware of, and most mods that make that kind of adjustment seem to be out of date. 8 minutes ago, FoxxBoxx Studios said: Has it been confirmed if the devs will be adding berry bush configuration to world settings? I like to play with the 30 day month cycle, and while playing on lower cycles, like the default 9 day mitigates a lot of the issues with the bush growth times, with longer cycles it makes berry bushes far less viable as a food source in the long run. I would love to see config settings for world creation to help mitigate the wait and grind for bushes. It's not been confirmed or denied, but it's not a feature I would expect to see given that the game trends toward more realistic behavior and the devs have indicated they'd like plants to be properly seasonal.
Recommended Posts