lawn Posted May 17 Author Report Posted May 17 (edited) Btw, just for those who also read the glass painting build post, I would categorize this one as a solid dominant glass painting verses the glass dominant glass painting like the water lilies and impressionist sunrise. I break the category into two now since the techniques you use are different, but the split comes from where most of the color is created. From the solid base painting, it's solid dominant and uses glass to tint or darken and lighten; from the glass, it's glass dominant and uses layering. Edited June 17 by lawn
TUNASUB Posted July 16 Report Posted July 16 This looks so cool. Cant wait to see more of what you will make! 1
lawn Posted July 16 Author Report Posted July 16 Just wondering, I have a big painting planned out. If I was to do another video, what parts of the process do ya'll want want to see? It's most likely going to be half glass dominate and half solid dominate, kind of like the heron painting, but is based on a Fauvism portrait called Red Dancer by Dongen and will probably be 2.5 blk high by 2 blks wide. So will take too long to record the whole chisel process, but I'm happy to document anything that would be useful along the way.
Vratislav Posted Thursday at 12:20 PM Report Posted Thursday at 12:20 PM Really nice. Which mods do you use to ease the chiseling process?
lawn Posted Thursday at 03:57 PM Author Report Posted Thursday at 03:57 PM 3 hours ago, Vratislav said: Really nice. Which mods do you use to ease the chiseling process? I have chiselwiz, but honestly it isn't that useful for glass paintings. The ability to plane and replace a color with another can sometimes help, but I've made plenty of glass paintings just vanilla. The problem with using a mod is that the paintings just require a voxel by voxel touch. I did use the plane in this video to try to speed up the process for the video, but in the end it didn't help much. Still the plus to a glass painting is that they are much smaller than the murals usually needed to convey a scene using just solid blks, so it's either less of a grind to get materials vs more time chiseling per blk. I would suggest starting with creative mode just because duplicating blks is very useful when learning (or for using smoky glass which is a pain to find), but making them during vanilla survival winter on a world where you can easily trade for colored glass isn't all that much more difficult once you get a hang of it. It is definitely an art where it's going to take a lot of time on the first few paintings, but it gets quicker for each painting after that. 1
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