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lawn last won the day on October 24
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I suppose if anyone is interested, I made a really long video going a while ago with way too much info on how to use glass when chiseling.
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Both. Most of the ones in this thread were made in creative, but I have others that are 100% done in vanilla survival. For instance, this one I made on TOPs. And all of them will work in vanilla survival either way. But it definitely helps to do color testing and the learning phase in creative so you don't end up wasting glass.
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When I hit my limit, I went back and found all the pictures I used, changed to jpeg, and resized them to med quality. Which is easy to do using the default windows picture viewer. Though I have also opened up a screenshot in my browser and then downloaded it back to get the at just the right quality as well. Then I edited all my posts replacing with the smaller files and deleting the matching pictures as I went along. They all look the same but I only take up a forth of my limit now. The screenshots from VS are a much higher quality than browsers actually use.
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I ended up doing the "Red Dancer" painting for a TOPs chiseling competition. Man, it did badly. Oh well. Just in case anyone is scared to try their hands at making a glass painting, once you get the hang of it, they don't take as long as you might think. I chiseled this one in one day. I recommend planning out glass paintings on graph paper, it speeds it up incredibly for me and lets me know the scale and if it will read correctly before actually starting to chisel.
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Beautiful wallpaper designs
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Nice, painted glass with lake ice!
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These curtains are just quartz glass with a vertical line taken out every other pixel. Quartz has an odd texture which can be helpful or not depending, but if you want it without the texture, curtains also work with lake or glacier ice but come with a blue tone.
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Nice, I play with my siblings too! I find I need a bigger kitchen when playing with family, somehow we always end up hanging around it. I love the shape of the build.
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- build
- first house
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Thanks! It's kimberlite, but andesite should work equally well. I will say for the rug I use the cracked variants because the texture reads a touch more like a rug to me, but it will work just as well with the normal rock versions too.
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Just trying to see how far you can push wallpapers for pillows. With careful planning it works but making this room count as enclosed if you want to put two different pillows on top of each other along a wall like this would be interesting.
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Thanks Rainbow Fresh! I can definitely cover some tricks for those questions. I have a few functional chiseling builds and spacing tips. For instance, would showing builds like a resonator cabinet that can hold cylinders and the resonator and "cabinets" that use shelves (instead of the built in one since they take longer to place bowls, etc) be useful? And tips like how tall should chiseled seating be and the minimum width between chiseled furniture to be able to walk through it? Or were you thinking of something else?
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First pass of two interiors. The first one is my house on TOPS which is next to Twonutzheim, so I matched their tutor style. And this on is an industrial style living room. I'm wondering if doing a tips and tricks for doing interiors would be handy? If so, where do people tend to get stuck?
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cinematic camera Fix recording speeds in-game? (.cam rec command)
lawn replied to HugoCortell's topic in Questions
I keep having that same problem too. My best guess is that the camera is doing something like dividing the time by the number of segments between points instead of total distance traveled along the points. This is especially a problem when adding big camera swings for me. I don't think there is any way to control the camera speed directly without using a mod. (Though I saw that Salty's has that ability, though I haven't used it yet.) I usually can get it to work by adjusting the path to more even segments or sometimes by increasing the total time to something that works then adjusting it in post. Though maybe I should take a closer look at the settings... -
And just because, here's a closer view of the wood carvings from one of my modern living rooms. I really like how they came out.
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