Jump to content

How much chiseling... is too much chiseling?


Go to solution Solved by LadyWYT,

Recommended Posts

Posted (edited)

So I was happily chiseling away in my singleplayer world on a new house, trying out a fancy new design using the unlimited power of 16x16 free-style block shaping. What started with just round wood logs quickly made me realize I would need to chisel basically every single block of every single wall to make it fit with the missing corners. Or alternatively cheat by only rounding unconnected outside visible corners and leave the rest chonky and blocky. Which then made me remember "Wait, chiseled blocks cost more performance than normal blocks, cause alot more individual vertices need to be tracked."

I know people are building ungodly chiseled masterpieces and 1to1 replicas of real things, but I felt like those were deliberately done just for the look of it in a creative world, not for actually playing. Those use-cases don't mind having only 5FPS and your PC burning cause you set the render distance up to max is worth that one amazing screenshot. But for little ol' me in my happily played singleplayer survival world of currently 100h, packing already roundabout 50 mods, how much chiseling is too much chiseling? When will I need to genuinely consider the performance impact of using a 16x16 canvas on every block in a type of game that over in Minecraft land already falls apart in basic vanilla without optimization mods? House blueprint is about 7x7 so 9x9 chiseled walls across two floors. Is that bad? Will it get bad if I go and decide to build a second, third, fifth chiseled house later on?

Edited by Rainbow Fresh
  • Solution
Posted
42 minutes ago, Rainbow Fresh said:

But for little ol' me in my happily played singleplayer survival world of currently 100h, packing already roundabout 50 mods, how much chiseling is too much chiseling? When will I need to genuinely consider the performance impact of using a 16x16 canvas on every block in a type of game that over in Minecraft land already falls apart in basic vanilla without optimization mods? House blueprint is about 7x7 so 9x9 chiseled walls across two floors. Is that bad? Will it get bad if I go and decide to build a second, third, fifth chiseled house later on?

Aside from individual preference, it depends on hardware. Stronger hardware will be able to handle more than weaker hardware. In my experience, it takes a LOT of chiselwork to start to lag a system, but it's also not an issue that I've run into since I have decent hardware. 

I think as a general rule, if your hardware can run around 50 mods in singleplayer and handle story locations(these often have a lot of chiseling) without any lag, you're probably fine. If you go crazy with the chisel and start to notice your PC struggling, then you might consider scaling back on some of it.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.