DrDoggo Posted May 24 Report Posted May 24 its a minor complaint but ive always somewhat disliked how the hoe's animation is always offset to when it actually tills the soil, what if they slowed the animations and made the "hit" responsive to when the block is damaged/changed? would be nice methinks (also first post on the forum apologies if tagged incorrectly lol) 7
Heegrim Posted May 27 Report Posted May 27 I think there is a mod for this but yeah, the animations + sound need some work to sync up properly. I would love to feel my axe to properly thud into a tree instead of waving it around while I somehow hear chopping sounds multiple times per second.
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