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Posted

Im wondering if I can install world generation mods such as rivers and terra pretty, before regenerating the world's chunks. That way, newly explored areas or areas with low chunk edits will inherit the new modded terrain. Could I also do this with base game terrain generation changes? I have an established base but plan on moving to the story location area near Nadiya, but those chunks have not been touched yet, so I'd like the areas around the second chapter story locations to have nice generation, would this work? 

Posted

I think it would work, it worked for me with Terrain Slabs, but with more severe changes to worldgen I think there would be a visible seam between any new chunks and old chunks.

Posted
2 hours ago, Diff said:

I think it would work, it worked for me with Terrain Slabs, but with more severe changes to worldgen I think there would be a visible seam between any new chunks and old chunks.

oh thats great, I wouldn't mind the visible seam between chunks, as i am not planning to traverse the areas where the border would occur, i would only use the rickety translocator. 

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