Phillip Susi Posted June 30 Report Posted June 30 The wiki says that vegetables rot into 0.5 rot but that cooked meals rot into 1 per serving. I thought that cooking my spare turnips into soup with water and one turnip would therefore let me get rot from them in a 1:1 ratio instead of a 2:1 ratio, but it did not. Is it only 0.5 rot per serving, or does the game keep track of what exactly went into cooking the meal and figure that since there was only one vegetable, you only get 0.5 rot?
Demoncyborg Posted June 30 Report Posted June 30 57 minutes ago, Phillip Susi said: does the game keep track of what exactly went into cooking the meal and figure that since there was only one vegetable, you only get 0.5 rot? i'm pretty sure this is the case yeah, my hefty meals tend to rot into a lot more than i expect when a whole crock goes bad. i might report back with some testing though
MKMoose Posted June 30 Report Posted June 30 1 hour ago, Phillip Susi said: Is it only 0.5 rot per serving, or does the game keep track of what exactly went into cooking the meal and figure that since there was only one vegetable, you only get 0.5 rot? Jumped into creative for a quick test. Values given are average, and they may get thrown off slightly when you operate on non-integer total rot quantities, as the stacks will get rounded randomly. 1x red meat => 1 L rot, 1x red meat stew (2x red meat ~ 2 L rot) => 2 L rot, 1x hearty red meat stew (3x red meat ~ 3 L rot) => 3 L rot, 1x hefty red meat stew (4x red meat ~ 4 L rot) => 4 L rot, 1x turnip => 0.5 L rot, 1x turnip stew (2x turnip ~ 1 L rot) => 1 L rot, 1x hearty turnip stew (3x turnip ~ 1.5 L rot) => 1.5 L rot, 1x hefty turnip stew (4x turnip ~ 2 L rot) => 2 L rot. The answer as far as I know is that the meal under the hood actually contains the original ingredients, just packaged into a single stack and given some new properties, so the output rot once the meal spoils is produced from those underlying ingredients.
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