WrenCookie Posted May 28, 2020 Report Posted May 28, 2020 A friend of mine and myself weren't too fond of having spikes and the scrappy look of swords we just forged from metal we just smelted into an ingot's shape, so I made this simple mod to make the sword look a little less "Mad Max" by simply taking off the spikes. I also added a sharper point to the sword as well. Download: https://github.com/gcook725/spikelessswordVS/blob/master/Spikeless-Swords.zip Screenshot Spoiler
Wookiee Posted October 25, 2020 Report Posted October 25, 2020 This looks so much better imo. I'm not sure why the spikes are there to begin with.
Lemniscate_Mike Posted October 30, 2020 Report Posted October 30, 2020 Will this still work in the current and unstable version? I keep trying to delete the spikes with the model program but it messes up the texture for the handle for some reason... Thanks in advance!
DArkHekRoMaNT Posted October 30, 2020 Report Posted October 30, 2020 19 hours ago, Michael Jansen said: Will this still work in the current and unstable version? I keep trying to delete the spikes with the model program but it messes up the texture for the handle for some reason... Thanks in advance! Mods in VintageStory often run on newer versions
Lemniscate_Mike Posted October 30, 2020 Report Posted October 30, 2020 2 hours ago, DArkHekRoMaNT said: Mods in VintageStory often run on newer versions Oh, perfect! Thank you!
AngryRob Posted November 1, 2020 Report Posted November 1, 2020 On 10/30/2020 at 5:24 PM, DArkHekRoMaNT said: Mods in VintageStory often run on newer versions Thank you for this information. Well that alone makes it better than minecraft.
Donovan Laboy Posted November 2, 2020 Report Posted November 2, 2020 dosent work with the new version
Lemniscate_Mike Posted November 3, 2020 Report Posted November 3, 2020 17 hours ago, Donovan Laboy said: dosent work with the new version RIP.
WrenCookie Posted November 25, 2020 Author Report Posted November 25, 2020 I'll take a peek at it when 1.14 comes out again. I'm sure its because of the change to tool models that came in 1.13 (and I haven't played since before 1.13 lol)
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