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Going for a hike


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No new completed features this time, I had to fix up a lot of things and prepare the ground on which to base on the next features

  • Continued working on implementing items (= anything that can go into an inventory and is not a block)
  • Began implementing survivval inventory, before there was only a creative inventory
  • A few major internal refactors and bugfixing sessions
  • Fixed some block facing inconsistencies in preparation for a universal block tesselator from json files

However since the game has gotten more stable now, I could spend more time exploring the Vintagestory terrain, have a look.

Pictures: https://imgur.com/a/gtpmC

Here's also a video of me taking a short hike and playing with the particle system, hope the background music is not too obnoxious.


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