Tyron Posted August 16, 2020 Report Share Posted August 16, 2020 Dear Seasonal Community v1.13-rc.3 can now be downloaded through the account manager Getting closer to stable... Also, couldn't resist to improve temporal storms some more :< Game updates Tweak: Updated language files. Added swedish and ukrainian translations \o/ Tweak: Add gray overlay to the main menu screen so the white quote and version text is still readable against white background Tweak: More performance optimizations Server side optimization when visiting old chunks (Technical info: Lowered resolution for fast-forward simulation of creature weights) Entity Search running performance leak (Technical info: Iterated over entity partitions way more often than needed due to a design flaw) Improved game world saving speed (Technical info: Saving chunks and mapchunks now uses a prepared sqlite statement) Tweak: More temporal storms reworking. During storms: Fixed Drifters fleeing on the surface Fixed all sounds only high pitched and not also low pitched at random Increased chance of igniting creatures when hit by a torch (chance depends on storm strength) Increased glitchiness effect on drifters Rewrote drifter spawning because it didn't work properly. This made storms probably notably more challenging Tweak: Visual fine tuning Reduced dynamic shadow attenuation from fog (in other words, shadows more visible now in foggy areas) Shadow artifacts on back sides of blocks should be gone now Should fix some strange rendering issues on some graphics cards (purple grass is still not fixed) Should fix some worldconfigs not properly applying in multiplayer worlds Fixed Particles not properly shaded by fog Fixed Upside down stairs texture alignment issues against other blocks Disabled waving motion on saplings again, looked horribe in flower pots and planters Tweak: Made hens a bit more talkative Tweak: Drifters now play an aggro sound Tweak: Decreased min light level requirement from 8 to 7 for foxes and wolves to reduce the chance of them spawning inside chicken pens Fixed: Various mechanical power fixes by radfast Fixed: Various fixes for the fence gate by radfast Fixed: Maybe finally fixes trader name tags always visible? Fixed: Snow covered tallgrass did not have the same hitbox as snow layers, causing up/down jitter when walking over it Fixed: Should mitigate an issue where animals endlessly walk towards a food source while not moving Fixed: Animal breeding not working at all API Tweak: Added imageSurface.Bitmap() method that accepts a BitmapRef API Tweak: ClientSettings class is no longer obfuscated View full record Link to comment Share on other sites More sharing options...
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