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Posted

Hi Dauron. Thanks for the mods. This is LoneWolfREM from Aura Fury and an Admin there. I'm testing 1.17.6 and testing on an existing world where your mods are in use I can tell you that the BetterCrates are empty. So wanted you to know and will help test or happy for ideas of what I might do to get this working. Thanks.

Posted
19 hours ago, Robert Milligan said:

Hi Dauron. Thanks for the mods. This is LoneWolfREM from Aura Fury and an Admin there. I'm testing 1.17.6 and testing on an existing world where your mods are in use I can tell you that the BetterCrates are empty. So wanted you to know and will help test or happy for ideas of what I might do to get this working. Thanks.

I messaged you with some suggestions on Discord.

Has anyone else had any issues with 1.17.6? I updated and my test world loads fine so I'm not sure what the issue is.

Posted (edited)
3 hours ago, Dauron said:

I messaged you with some suggestions on Discord.

Has anyone else had any issues with 1.17.6? I updated and my test world loads fine so I'm not sure what the issue is.

Thanks Dauron. There was in fact nothing wrong with the mod at all. It was me and how I tested. What I did wrong was that I did not have the mod in place before I launched the world that I was testing on. This caused all the inventory to be lost when I did add the mod back. This makes perfect sense! But I needed Dauron to help point that out to me.Thanks again. It was all me!

Edited by Robert Milligan
  • Dauron changed the title to Better Crates
  • 6 months later...
Posted (edited)

@Dauron Better Crates wasn't working for the 1.20.0-pre13 release as it crashed on interaction with the crates. So, I decided to update it and have it working now.

I was wondering if I should or could release it for those that want to use the mod on the latest unofficial version? 

1.20.0-pre.13 Compatible:  https://mods.vintagestory.at/bettercratespatch

Edited by 𝗲𝗹𝗼
  • 2 weeks later...
Posted

When pasting in a schematic in rc.6, i am getting

 

[Error] Exception: Object reference not set to an instance of an object.
   at BetterCratesNamespace.BetterCrateBlockEntity.Initialize(ICoreAPI api) in D:\vsmods new\BetterCrates\src\BetterCrateBlockEntity.cs:line 80
   at Vintagestory.Common.BlockAccessorBase.SpawnBlockEntity(String classname, BlockPos position, ItemStack byItemStack) in VintagestoryLib\Common\API\BlockAccessorBase.cs:line 627
   at Vintagestory.API.Common.Block.OnBlockPlaced(IWorldAccessor world, BlockPos blockPos, ItemStack byItemStack) in VintagestoryApi\Common\Collectible\Block\Block.cs:line 1333
   at Vintagestory.Common.BlockAccessorMovable.SetSolidBlock(Int32 blockId, BlockPos pos, IWorldChunk chunk, ItemStack byItemstack) in VintagestoryLib\Common\API\BlockAccessorMovable.cs:line 266
   at Vintagestory.Common.BlockAccessorMovable.SetBlock(Int32 blockId, BlockPos pos, Int32 layer) in VintagestoryLib\Common\API\BlockAccessorMovable.cs:line 451
   at Vintagestory.API.Common.BlockSchematic.PlaceReplaceAll(IBlockAccessor blockAccessor, BlockPos pos, Block newBlock, Boolean replaceMeta) in VintagestoryApi\Common\Collectible\Block\BlockSchematic.cs:line 1401
   at Vintagestory.API.Common.BlockSchematic.Place(IBlockAccessor blockAccessor, IWorldAccessor worldForCollectibleResolve, BlockPos startPos, EnumReplaceMode mode, Boolean replaceMetaBlocks) in VintagestoryApi\Common\Collectible\Block\BlockSchematic.cs:line 607
   at Vintagestory.API.Common.BlockSchematic.PasteToMiniDimension(ICoreServerAPI sapi, IBlockAccessor blockAccess, IMiniDimension miniDimension, BlockPos originPos, Boolean replaceMetaBlocks) in VintagestoryApi\Common\Collectible\Block\BlockSchematic.cs:line 1476
   at Vintagestory.ServerMods.WorldEdit.WorldEditWorkspace.CreateDimensionFromSchematic(BlockSchematic blockData, BlockPos startPos, EnumOrigin origin) in VSCreativeMod\Workspace.cs:line 907
   at Vintagestory.ServerMods.WorldEdit.WorldEditWorkspace.CreatePreview(BlockSchematic schematic, BlockPos origin) in VSCreativeMod\Workspace.cs:line 874
   at Vintagestory.ServerMods.WorldEdit.ImportTool.OnWorldEditCommand(WorldEdit worldEdit, TextCommandCallingArgs callerArgs) in VSCreativeMod\Tool\ImportTool.cs:line 171
   at Vintagestory.ServerMods.WorldEdit.WorldEdit.onToolCommand(TextCommandCallingArgs args) in VSCreativeMod\WorldEditCommands.cs:line 594
   at Vintagestory.Common.ChatCommandImpl.CallHandler(TextCommandCallingArgs callargs, Action`1 onCommandComplete, Dictionary`2 asyncParseResults) in VintagestoryLib\Common\API\Command\ChatCommandImpl.cs:line 245
   at Vintagestory.Common.ChatCommandApi.Execute(String commandName, IServerPlayer player, Int32 groupId, String args, Action`1 onCommandComplete) in VintagestoryLib\Common\API\Command\ChatCommandApi.cs:line 181

 

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