Sukotto82 Posted December 3, 2020 Report Share Posted December 3, 2020 in the json for lanterns there is a line lightHsv: [7, 3, 18] what do the 7, 3, and 18 represent? I'm assuming 18 represents the light level maybe but what about the others? Link to comment Share on other sites More sharing options...
l33tmaan Posted December 3, 2020 Report Share Posted December 3, 2020 It's these values: http://tyron.at/vs/vslightwheel.html Link to comment Share on other sites More sharing options...
Sukotto82 Posted December 3, 2020 Author Report Share Posted December 3, 2020 ok. so the color of the light? pretty rainbow Link to comment Share on other sites More sharing options...
l33tmaan Posted December 3, 2020 Report Share Posted December 3, 2020 Yeah, hover over the colors to get the value. I understand that this controls what kind of light is going to be put out, but I can't figure out how to control the amount of light that's going out... Link to comment Share on other sites More sharing options...
Sukotto82 Posted December 3, 2020 Author Report Share Posted December 3, 2020 ahh ok. that's what I was actually looking at it for. I was wanting to make a better light source to use in farms underground, due to the 10% light requirement adjustment below sea level per level I wanted to make a light source that I can place above the water source hanging from the ceiling in a 5 block tall room that will give all crops in that 7x7 field enough light to not get any penalties as far down as 20 levels below sea level. so around 90 since sea level in default settings is 110 I believe. Link to comment Share on other sites More sharing options...
l33tmaan Posted December 3, 2020 Report Share Posted December 3, 2020 I tried looking at torches and lanterns to see if I could discern something that would let me control how much light gets emitted, but I couldn't. If you find out, let me know. Link to comment Share on other sites More sharing options...
Sukotto82 Posted December 3, 2020 Author Report Share Posted December 3, 2020 ok. thanks. will do. Link to comment Share on other sites More sharing options...
l33tmaan Posted December 3, 2020 Report Share Posted December 3, 2020 I think the last number there represents the light level? For example, the regular torch has an HSV of 4, 2, 14, and when I look it up in the handbook it says it has Light Level 14. The lantern is 7, 3, 18, and the handbook says it has Light Level 18. So try cranking that up, I guess. Link to comment Share on other sites More sharing options...
Sukotto82 Posted December 3, 2020 Author Report Share Posted December 3, 2020 2 hours ago, Sukotto82 said: I'm assuming 18 represents the light level maybe but what about the others? lol yeah I figured the same. but wasn't sure and was curious about the other two numbers it seems it's 18 down 7up and 3 around? I don't know but what I do know is for some reason the light from a torch will shine quite a ways down and show on the ground even when placed reasonably high not something crazy like 100 blocks up but it doesn't seem to luminate outward n,e, s, w, very far and I'm not sure about up because I usually have them on a ceiling or placed someplace that doesn't have a ceiling to know the up lighting but down seems to travel pretty far but I don't know. I'm working on textures right now but I will do some testing on the light later. I'll add a crafting recipe that you simply put the lantern in the crafting grid and magically you get an altered lantern kind of like crafting a slab from auto to horizontal only to vertical only and back to auto I'll just make a couple altered values of lanterns and do something like that for testing. or maybe not even make a crafting recipe for it and just go into creative. Link to comment Share on other sites More sharing options...
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