Tyron Posted February 23, 2018 Report Share Posted February 23, 2018 Version 1.5.1.2, a testing release, is now ready for download in the account manager. If no more serious issues arise with this version, then I'll move it into the stable downloads section. [Edit 7 hours later] 1.5.1.2 is now declared stable! Game updates Tweak: Firepit gui now also allows world interaction and supports the floaty gui mechanic Tweak: Added range parameter to /entity countbytype and /entity removebytype Tweak: Added server command to compact the large object heap for testing (/debug cloh) Tweak: Lowered default music level from 60 to 30 Tweak: Completely disabled creature reproduction mechanic until it works as intended Tweak: Coordinates in the 'V'-Dialog no longer reference the player specific spawn point, but the original one. Fixed: Massive lag on certain AMD Cards from rendering water (verified to be fixed on a Radeon R9 290). Fixed: Significant lag in loaded worlds that were previously set to 0 time speed Fixed: Eliminated a few more lingering game tick listeners causing server lag over the course of a few days Fixed: Firepit guis can no longer be opened multiple times Fixed: One weird case of the knapping system crashing Fixed: Creative tabs cutting of the 'C' of 'Construction' Fixed: Chat dialog not closing while typing and pressing tab Fixed: Breaking Trapdoors in opened position dropping the wrong block Fixed: Mouse lock randomly turning off while attacking, breaking blocks or using items/blocks Fixed: Player stopping for a frame while walking away with a chest dialog opened Fixed: Itemstack info box not appearing on hotbar items after opening a dialog Fixed: Minor stuff. Added some missing language entries; removed ambient occlusion from coopers reed, paintings and pumpkin plants; small berry bushes dropping gray particles instead of green; minor graphical glitches with saltpeter View full record Link to comment Share on other sites More sharing options...
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