Adler Posted October 3, 2023 Report Posted October 3, 2023 12 hours ago, l33tmaan said: Can you take a screenshot of the mixing bowl when you try to make the recipe? Here you go. I don't know what I'm doing wrong
VaelophisNyx Posted October 4, 2023 Report Posted October 4, 2023 Could this mod be supported? it adds fish not unlike Primitive Survival's https://mods.vintagestory.at/fishingexpansion
l33tmaan Posted October 6, 2023 Author Report Posted October 6, 2023 (edited) Halloween update incoming! On 10/4/2023 at 11:10 AM, VaelophisNyx said: Could this mod be supported? it adds fish not unlike Primitive Survival's https://mods.vintagestory.at/fishingexpansion I still need to integrate vanilla fish into this mod, lol. I might look at that. How feature complete is it? I generally don't add compatibility for mods I don't use, and that IS the kind of mod I'd like to try... Edited October 6, 2023 by l33tmaan 1
VaelophisNyx Posted October 6, 2023 Report Posted October 6, 2023 6 hours ago, l33tmaan said: I still need to integrate vanilla fish into this mod, lol. I might look at that. How feature complete is it? I generally don't add compatibility for mods I don't use, and that IS the kind of mod I'd like to try... It's fairly feature complete! including several types of fish and an entire fish fillet system using the Cleaver! Though you can also just turn them into vanilla Raw Fish with a knife if you want (since they're not usable for normal cooking, and are instead used for crafting a special lure mostly) it even has intercompat with Primitive Survival's fish types 1
l33tmaan Posted October 8, 2023 Author Report Posted October 8, 2023 2 hours ago, General_Motors said: Please consider adding tea Talk to the Wildcraft team! They'll get around to it one day...
VaelophisNyx Posted October 9, 2023 Report Posted October 9, 2023 wanted to share an amusing non-truncated-float-value issue that some friends and I ran into with this mod (though it stems from vanilla not handling tiny floats intelligently.) it's harmless, but amusing to see such microscopic values floating around
l33tmaan Posted October 9, 2023 Author Report Posted October 9, 2023 Oh, yes. I've seen that before. No idea why the math works out like that! My inputs make sense.
hfplutonium Posted October 17, 2023 Report Posted October 17, 2023 Huge fan of this mod and super grateful for everything you've added to the game. I was wondering if anyone has recommended sandwiches? All of the ingredients exist no way to put them together though. Maybe using the mixing bowl but requiring cooked bread instead of dough? 1
Sypher Tendervine Posted October 19, 2023 Report Posted October 19, 2023 The only thing that disappointed me is that you can't produce a giant pot of soup using the Cauldron. All my dreams of opening a soup kitchen, dashed....
l33tmaan Posted October 19, 2023 Author Report Posted October 19, 2023 I've still got a big cooking pot on the to-do list. Someday.
l33tmaan Posted October 21, 2023 Author Report Posted October 21, 2023 (edited) Updated to 1.6.8! Added fruit bars - nuts + fruit + syrup Actually added Wildcraft Trees section in handbook Various log warnings fixed Wildcraft fine wine can be distilled into wildcraft brandy Wildcraft/Wildcraft Trees brandies renamed properly Gozinaki/trail mix recipes only need 2 handfuls of acorns, not 3 Soulstorm brew has correct text in bottles Ukranian translation updated (thanks to _epic_fish_ and .olexn) Polish translation updated (thanks to Sako47) Japanese translation updated (thanks to macoto_hino) Many foods can be placed on display case / shelves Salt production refined (thanks to Goose's Salternate mod) Edited October 22, 2023 by l33tmaan
Azuli-Bluespots Posted October 22, 2023 Report Posted October 22, 2023 Seems like we can't put the breaded balls in any surface or shelves. Is that intended?
l33tmaan Posted October 22, 2023 Author Report Posted October 22, 2023 3 hours ago, Azuli_Yanazake said: Seems like we can't put the breaded balls in any surface or shelves. Is that intended? No, those should work. I'm pretty sure I checked them. Let me double-check.
jimzawy Posted November 3, 2023 Report Posted November 3, 2023 Hello @l33tmaan, Great and overwhelming mod, I was wondering can I make cheese bread? knead it maybe ?
l33tmaan Posted November 4, 2023 Author Report Posted November 4, 2023 On 11/3/2023 at 4:18 AM, jimzawy said: Hello @l33tmaan, Great and overwhelming mod, I was wondering can I make cheese bread? knead it maybe ? It's on my to-do list. Although, I haven't touched EF at all in a couple weeks. Been working on something else, lol 1
Khornet Posted November 5, 2023 Report Posted November 5, 2023 Hello Sir. Great mod - possibly the best one for reworking the food system in the game out there. I've a question for you; how feasible would it be to do something I feel is fundamentally missing with a "food overhaul mod", that is splitting the current meat types into their own, separate, concrete meats based on species? By that I mean no more bushmeat, red meat, and poultry, but instead we have pork, mutton, chicken, rabbit/raccoon/fox/wolf/bear meat and venison with the newly introduced (build 19) deer. No beef yet, sadly, for proper steaks. The current "3 meat types" thing has always slightly bothered me, because even vanilla Minecraft does the meat thing in a more immersive way. I realize this WOULD cause more inventory bloat problems, but let's ignore that for now. Is this something that the base game would need to change for it to feasibly work? Since I assume that's changing/introducing a whole lot of new item IDs, while making the older ones obsolete. Not to mention the compatibility hassle with mods that add extra animals. 1
l33tmaan Posted November 5, 2023 Author Report Posted November 5, 2023 It would be quite a bit of work, you would need to create the meat types, then make patches to remove the existing meat drops and replace them with your own, for each animal. I think I've seen people try it before, but it's never gone anywhere. I don't think it would require any C#, but I could be mistaken. 1
jimzawy Posted November 5, 2023 Report Posted November 5, 2023 Thanks for the response, The mod is a massive work that cant be commended enough, Hope you get the a deserved appraisal for it
Neylus Posted November 5, 2023 Report Posted November 5, 2023 (edited) Hi, I've got somes problems. When i'm creating some meal, that doesn't say what will be out at the end, any idea ? And when i got it in the pot, i just see the meat Edited November 5, 2023 by Neylus
Khornet Posted November 5, 2023 Report Posted November 5, 2023 (edited) 6 hours ago, l33tmaan said: It would be quite a bit of work, you would need to create the meat types, then make patches to remove the existing meat drops and replace them with your own, for each animal. I think I've seen people try it before, but it's never gone anywhere. I don't think it would require any C#, but I could be mistaken. As I thought. Well, if I may be so audacious, at least keep it in consideration, if you ever feel particularly ambitious about a heavier feature for your mod. Separating the meat types and adding more ways to process the meat (fried meat through a forged frying pan, grilled meat through a smelted/forged grill, stewed meat in the cooking pot (the only way we have in vanilla right now) and baked meat in an oven) would be pretty much all the features I could personally ask for food options considering all the stuff you've added already. I mostly just want a proper medium-rare grilled steak in the game, I tell ya hwat. Edited November 5, 2023 by Khornet
Kanakotka Posted November 5, 2023 Report Posted November 5, 2023 On 10/9/2023 at 7:36 PM, l33tmaan said: Oh, yes. I've seen that before. No idea why the math works out like that! My inputs make sense. Classic floating point errors. A common way to sanitize would be to force it either with ToString conversion with ToString("0.00") or before that with value = value - (value % 0.01). I have no idea how Vintage Story throws the item description boxes around or how it handles them.
Azuli-Bluespots Posted November 8, 2023 Report Posted November 8, 2023 On 11/3/2023 at 6:18 AM, jimzawy said: Hello @l33tmaan, Great and overwhelming mod, I was wondering can I make cheese bread? knead it maybe ? Cheese bread as in the Brazilian recipe "Pão de Queijo"? 1
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