DArkHekRoMaNT Posted August 9, 2021 Author Report Share Posted August 9, 2021 38 minutes ago, Robert Milligan said: I was using 1.15.3 but will be trying 1.15.4 now. Still testing in 1.15.3. I have not installed 1.15.4 yet. I was trying to have the helve hammer create some tools. The only thing that I can get the hammer to do is to process iron blooms and make plates. Two days ago I did a fresh Windows 7 install. I haven't tried the mod since my reinstall. Okay I heated up an iron ingot. Placed it on the Tin Bronze anvil and chose to create a Pickaxe. The hammer is just pounding away on it but having no effect on it whatever. JUST went and re-downloaded the mod and placed it in the 1.15.3 Mod folder. Here is the exact folder where I have placed your mod: C:\Users\Robert\AppData\Roaming\Vintagestory 1.15.3\Mods Started VS. Clicked on: Mod Manager. It shows v1.1.0. Now I will try it again. Loaded my world and tried again. Still no effect. I have placed the mod in that particular folder because I have had several VS versions installed at the same time. I moved the mods to the version folder to avoid incorrect versions from being loaded. This is a technique that has been successful before. I'd be happy to upload log files it that would help or screenshot too. Thanks What's in VintagestoryData/Logs/client-main.txt ? Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted August 9, 2021 Author Report Share Posted August 9, 2021 @Robert MilliganThis is written in the first post and moddb description. In the vanilla anvil description its tier is indicated, this is 1 - copper, 2 - bronze, 3 - iron On 2/7/2021 at 5:43 PM, DArkHekRoMaNT said: AnvilTier - minimum anvil tier (default - 3, iron) Link to comment Share on other sites More sharing options...
Robert Milligan Posted August 9, 2021 Report Share Posted August 9, 2021 (edited) I have it working now by changing the value of: AnvilTier to 2. I am using a Tin Bronze anvil and I guess that is what was causing it to produce NO results. What are the possible values for that property / variable? Would you still like to see my client-main.txt file? Edited August 9, 2021 by Robert Milligan Link to comment Share on other sites More sharing options...
Robert Milligan Posted August 9, 2021 Report Share Posted August 9, 2021 I see you posted those values. Thank you. I hope have not cause you any problems because of MY error. I apologize and thank you for your responses but especially for this mod. Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted December 13, 2021 Author Report Share Posted December 13, 2021 v1.2.0 - Added modicon - Updated to 1.16.0-pre.8 1 Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted August 26, 2022 Author Report Share Posted August 26, 2022 v1.3.0: - Updated to 1.17 - Now it's a source code mod (better stability when API changes) DEV: - Changed IDE from VSCode to Visual Studio - Embedded version of SharedUtils Link to comment Share on other sites More sharing options...
Godlessdonut Posted August 30, 2022 Report Share Posted August 30, 2022 Doesn't work on on 1.17.0 rc8. I get these errors in client-main.txt: [Error] [helvehammerext] Compiler errors during compilation: [Error] [helvehammerext] \src\VanillaPatches.cs(2): The type or namespace name 'HarmonyLib' could not be found (are you missing a using directive or an assembly reference?) [CS0246] [Error] [helvehammerext] \src\Patches\GetHelveWorkableModePatch.cs(1): The type or namespace name 'HarmonyLib' could not be found (are you missing a using directive or an assembly reference?) [CS0246] [Error] [helvehammerext] \src\VanillaPatches.cs(11): The type or namespace name 'Harmony' could not be found (are you missing a using directive or an assembly reference?) [CS0246] [Error] [helvehammerext] \src\Patches\GetHelveWorkableModePatch.cs(6): The type or namespace name 'HarmonyPatch' could not be found (are you missing a using directive or an assembly reference?) [CS0246] [Error] [helvehammerext] \src\Patches\GetHelveWorkableModePatch.cs(6): The type or namespace name 'HarmonyPatchAttribute' could not be found (are you missing a using directive or an assembly reference?) [CS0246] [Error] [helvehammerext] \src\Patches\GetHelveWorkableModePatch.cs(7): The type or namespace name 'HarmonyPatch' could not be found (are you missing a using directive or an assembly reference?) [CS0246] [Error] [helvehammerext] \src\Patches\GetHelveWorkableModePatch.cs(7): The type or namespace name 'HarmonyPatchAttribute' could not be found (are you missing a using directive or an assembly reference?) [CS0246] [Error] [helvehammerext] An exception was thrown when trying to load assembly: System.Exception: Could not compile from source files due to errors at Vintagestory.Common.ModCompilationContext.CompileFromFiles(ModContainer mod, IEnumerable`1 paths) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ModCompilationContext.cs:line 70 at Vintagestory.Common.ModContainer.LoadAssembly(ModCompilationContext compilationContext, ModAssemblyLoader loader) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ModContainer.cs:line 347 [Warning] One or more source code mods failed to compile. Info to modders: In case you cannot find the problem, be aware that the game engine currently can only compile C# code until version 5.0. Any language features from C#6.0 or above will result in compile errors. Link to comment Share on other sites More sharing options...
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