Jump to content

Hotfix fix (v1.6.9)


Tyron

Recommended Posts

Version 1.6.9, a stable release, is now ready for download in the account manager. 

Sorry, some bugfixes I introduced 1.6.7 and 1.6.8 produced crashes -_-

Game updates

  • Fixed: Some blocks (filled tool mold, filled ingot mold, clay forming surface) exported/imported through WorldEdit schematics not properly updating their block/item mappings, causing crashes on the client when imported.
  • Fixed: A few more small memory leaks
  • Fixed: Digging all the way to the bottom causing the world map to crash
  • Fixed: Various issues related to the .clients command and worldmap player overlay. 
  • Fixed: Server exception thrown (and kicking out clients) when placing blocks near ladders

API Updates

  • Tweak: The client event api now has 2 new events: PlayerEntitySpawn and PlayerEntityDespawn. These trigger when a player gets in range of the player or out of range of the player. The events PlayerSpawn/PlayerDespawn now have been renamed to PlayerJoin/PlayerLeave which indicate when a player connects/disconnects to/from a server

 


View full record

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.