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Posted

I was wondering if its possible to make a mod that randomizes every players spawn, so no-one spawns in the same place?

Maybe a configurable min/max random distance from default spawn would be nice.

Posted (edited)

Well, then my original request still stands, dying and then spawing 10k blocks away from previous spawn was not what I was looking for.

But generating a random, persistant, spawn for every player once, is.

 

Edit: I've grep'ed my way through the VS source to try and see how spawnRadius is used, and I can't seem to find any references other than the one used in the assembly information.

Edited by FlyveHest
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