Tomáš Sitarčík Posted November 5, 2021 Report Share Posted November 5, 2021 So i've been playing this game almost nonstop for the past week with my friends, and as one of the cooks for our village i feel like there isnt any incentive to making diverse types of foods for my hungry friends, because there is no benefit to eating diverse foods. So we just make pies whenever we can, otherwise we make stews or soups. My suggestion is: have another meter similiar to satiety called "food diversity" which could either increase health, just as the nutrition system does, or increase health regeneration. Maybe we could even craft together several different kinds of foods(a bowl of soup, a slice of a pie and a glass of berry juice for example) to make specific meals - breakfast, lunch, dinner etc. which could give some bonuses and fill the food diversity bar at the same time (or just look really nice when placed on a table). 1 2 1 Link to comment Share on other sites More sharing options...
Maelstrom Posted November 5, 2021 Report Share Posted November 5, 2021 I think this one comes down to roleplaying on the server. There's enough nutritional stats to track that this one would become onerous. Link to comment Share on other sites More sharing options...
Ryan Thomas Posted November 5, 2021 Report Share Posted November 5, 2021 Onerous; thank you for a new word 1 Link to comment Share on other sites More sharing options...
AdrianNumbers Posted November 6, 2021 Report Share Posted November 6, 2021 Agreed its more of a mod material Link to comment Share on other sites More sharing options...
Windego Posted November 6, 2021 Report Share Posted November 6, 2021 Try using @l33tmaan 's expanded foods mod. It'll give you the diversity you'd be looking for without the new mechanic you described. It's a good mod for those that seek to expand on their food diversity and has a lot of cool ideas. 1 Link to comment Share on other sites More sharing options...
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