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What about dumb villagers (not like in MC) and underground machines (with horrible drum sounds)


RobinHood

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To keep things simplistic for a start of this idea...

What about using what's already in the game by default and expanding on it little by little?
We already have trader settlements or 'camps' where there are at least two traders. Take that and add let's say... 5 more or so?
With enough traders, wagons and other miscellaneous blocks/structures added to it, we'll have ourselves a functional village.

Though considering how VS's traders of today re portrayed, I wouldn't be surprised their villages would look much more like a gypsy settlement.
Horses, sheep and/or pigs in a fenced area. Trading carts here and there to accompany the horse count. A tent here and there.... Maybe a stick and straw hut?

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