MadAlchemist Posted December 24, 2021 Report Share Posted December 24, 2021 How do I create rideable entity (air balloon, in my case)? I have a working model and basic entity, but how to make player ride it? There are some mods that have this feature, but no sources available Link to comment Share on other sites More sharing options...
Spear and Fang Posted December 25, 2021 Report Share Posted December 25, 2021 The only rideable entity that I'm aware of (aside from the vanilla bed) is Viescraft.https://mods.vintagestory.at/show/mod/791 Yes, there's no source available for it so your only options are to (1) reach out to Vies, (2) Use dnSpy or similar, (3) Build it from scratch based on the bed (like Vies did). Link to comment Share on other sites More sharing options...
MadAlchemist Posted December 25, 2021 Author Report Share Posted December 25, 2021 2 hours ago, Spear and Fang said: The only rideable entity that I'm aware of (aside from the vanilla bed) is Viescraft.https://mods.vintagestory.at/show/mod/791 Yes, there's no source available for it so your only options are to (1) reach out to Vies, (2) Use dnSpy or similar, (3) Build it from scratch based on the bed (like Vies did). The bed really may be what I need. Never thought about it, because it's not moving entity but a block. Link to comment Share on other sites More sharing options...
MadAlchemist Posted December 25, 2021 Author Report Share Posted December 25, 2021 Bed will not help at all. Because, unlike in Minecraft, sources are not visible Link to comment Share on other sites More sharing options...
Spear and Fang Posted December 25, 2021 Report Share Posted December 25, 2021 (edited) 2 hours ago, MadAlchemist said: Bed will not help at all. Because, unlike in Minecraft, sources are not visible Blockbed.cs, sleeping.cs, bebed.cs, + dnSpy or similar to go deeper.https://github.com/search?q=org%3Aanegostudios+bed&type=code You've got your work cut out for you though because iMountable is not fully fleshed out (although I understand that Tyron made some improvements to it after watching Vies streaming some of his Viescraft modding on Twitch). https://www.twitch.tv/vies Alternatively, you could go the (budget) item route that I used for the raft. JakeCool then took that same approach for the handglider:https://github.com/91loocekaj/vs-usefulstuff as did Dante for the vsMovement mod I believe:https://mods.vintagestory.at/show/mod/970 Edited December 25, 2021 by Spear and Fang Link to comment Share on other sites More sharing options...
MadAlchemist Posted December 25, 2021 Author Report Share Posted December 25, 2021 27 minutes ago, Spear and Fang said: Blockbed.cs, sleeping.cs, bebed.cs, + dnSpy or similar to go deeper.https://github.com/search?q=org%3Aanegostudios+bed&type=code You've got your work cut out for you though because iMountable is not fully fleshed out (although I understand that Tyron made some improvements to it after watching Vies streaming some of his Viescraft modding on Twitch). https://www.twitch.tv/vies Yes, I have found that GitHub page, and, with source code of survival mode available, it works (partially): Not controllable yet, but I have attached drifter's wander AI to it, and it does carry player when moves! 1 Link to comment Share on other sites More sharing options...
Spear and Fang Posted December 25, 2021 Report Share Posted December 25, 2021 Nice! Carry on. Link to comment Share on other sites More sharing options...
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