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Some questions about game physics


MadAlchemist
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I have some questions about how weather is working in VS.

1) Wind direction. I know wind is only decorative, but does it change direction? Are there some way to make entity pushable by wind like particles?

1.1) If I have to implement real wind myself, how do I make "decorative" wind push particles in same direction?
2) Absolute minimum and maximum for temperatures, in coldest region during harsh winter and in hottest region during hot summer?

3) Maximum possible height (not a build limit, but absolute maximum where player can fly). And, what happens if it's exceeded - player dies or just can't fly higher?

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1 hour ago, MadAlchemist said:

1) Wind direction. I know wind is only decorative, but does it change direction? Are there some way to make entity pushable by wind like particles?

I think it's planned for wind to change direction, but afaik atm it always comes from one direction.

 

1 hour ago, MadAlchemist said:

3) Maximum possible height (not a build limit, but absolute maximum where player can fly). And, what happens if it's exceeded - player dies or just can't fly higher?

I'm not sure there is one.

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