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Weird moisture behaviour: Bug, feature or just a stupid user?


Garjouan

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Hello!
I have a curious problem with the moisture mechanic. I looked up how it works (three tiles, 25% drop etc.) but I can't figure out what happens here. Did I overlook something?

(And yes, the setup isn't very efficient. Looks pretty though in the surrounding landscape).

I have two spots of tilled land with crops that have a way lower moisture level than their surrounding tiles. As you can see in the first two pictures, the tile in the right hand corner has a moisture level of 25%, while the neighbouring tile has almost 100% moisture level.

2022-01-06_14-27-37-cropped.thumb.jpg.1c17e490e01f825f3608cf38d798f44e.jpg

2022-01-06_14-27-40-cropped.thumb.jpg.b8d3c82034bcf9c0782628b90cc3cdca.jpg

In the last three pictures you can see a similar problem. The tile in question has a moisture level of 40% (it was even lower before), while the neighbouring tile has 100%. After doing some stuff in game the moisture level however had suddenly increased to 100%, after several days of 25%, when I came back to check. The very first tile however had remained at 25%. No rain had fallen in the mean time.

2022-01-06_14-28-26-cropped.thumb.jpg.00a59d04c72effff32f5571c0cf0838d.jpg2022-01-06_14-28-34-cropped.thumb.jpg.e102bcee624762c8a11e5706e9e7de08.jpg2022-01-06_14-37-03-cropped.thumb.jpg.0826ff70fe573f02fb62a8bbe3614b87.jpg

Does anyone have an explanation for this behaviour? Is it on purpose? And is there a certain interval in which moisture updates?

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On 1/6/2022 at 6:58 PM, Philtre said:

Is there perhaps a block overhanging the tiles that have abnormally low moisture? I've found that tiles that don''t have potential exposure to rain seems to have lower moisture, regardless of whether it has recently rained...

Way up high above the tile was a single birch leaf block. After removing it, the behaviour changed to normal, as far as I can tell. Interesting, that it affects the moisture even if there is no rain.

Edited by Garjouan
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16 hours ago, Sparkle Kitti said:

I've had similar conditions happen. My understanding was that if the block was right next to a water source block it should be 100% so I set my fields with two rows of fields between two rows of water source so they'd all be next to the water source. But that hasn't been the case.

I believe as of 1.15 if you put a tilled block next to a water source it only gets to 75% max - so 100% is only possible through rainfall/watering.

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