Moses Posted February 6, 2022 Report Posted February 6, 2022 A friend of mine opened up a server a few weeks ago and all has been great until a few days ago. Time flies by rapidly whenever he tries to play. A whole day will pass for him in about a minute, and he can’t pick up anything either. Does anyone know what to do to fix this? Thank you!
Laskuna Posted February 7, 2022 Report Posted February 7, 2022 /time speed [0-9999] Shows or sets current game time speed (default 60)
GorenoisePrincess Posted July 3, 2022 Report Posted July 3, 2022 I had this issue but changing the time speed didnt fix it for me, do you have any other suggestions?
cubb1e Posted July 8, 2022 Report Posted July 8, 2022 (edited) This is happening to me too... pls HELP Edited July 8, 2022 by cubb1e
Hal13 Posted July 11, 2022 Report Posted July 11, 2022 (edited) When reporting a bug, please always give some information, like game version you play on and mods you use, general hardware info (especially CPU), if it happens on a server how many players do experience the same issue, if possible the affected player's latency... Without information everything anyone can do is guess what could cause such a problem, which makes finding the actual problem take longer and with that finding a fix for it even more so. Edited July 11, 2022 by Hal13
toshirotaii Posted August 26, 2023 Report Posted August 26, 2023 (edited) I am experiencing this as well. I was able to reproduce it past a computer reboot, thinking it was due to not having rebooted my computer in a few days. CPU: Intel Core i7 860 2.8 GHz OS: Windows 10 22H2 Game version: 1.18.8 Active mods: Animal Cages 2.0.6 Kiln Spreading 1.0.0 MumbleLink 1.3.1 Pet AI 1.5.5 Tree Tapping 1.0.0 Vintage Titan 0.2.1 Creative Mode 1.18.8 Essentials 1.18.8 Survival Mode 1.18.8 Wolf taming 1.5.4 EDIT: Resetting /time speed and /time hoursperday to 60 and 24 respectively fixed the issue. Edited August 26, 2023 by toshirotaii 1
Maethius Posted March 29, 2024 Report Posted March 29, 2024 Just started happening to me, too! I checked the base time and it says: Base Time speed 60 set, 1 day = 8.2 real minutes. Last night 1 day = 40 realm minutes! Now the torches are burning like the end of the world and the sun is streaking across the sky! I'm betting the game will be unplayable in this mode... I'll never make enough progress to survive winter! The time defaults were set to normal on world creation except 1 month = 30 days.
Streetwind Posted March 29, 2024 Report Posted March 29, 2024 @Maethius This generally happens when you somehow manage to leave a bed "improperly". Don't ask me how, I don't know But that way the time acceleration from the bed doesn't get cancelled. The solution is to enter the bed again and get out of it normally. 3 3
KingKongKoala Posted May 11, 2024 Report Posted May 11, 2024 You where right. It was a bed thing. Jesus scary right before winter. I lost an entire day in 20sec
KingKongKoala Posted May 11, 2024 Report Posted May 11, 2024 If the creators see this I think I know how it happened. I saved right after bed or in the middle of the sleep so this is how it turned out when I loaded
Aspendosia Posted January 27, 2025 Report Posted January 27, 2025 (edited) Still happening - had a run (1.20) suddenly start going fast, slept twice, changed the /time speed setting, and all is fine. Thanks for the advice, ppl. Edited January 27, 2025 by Aspendosia
SolOfDragons Posted March 10, 2025 Report Posted March 10, 2025 It's still showing up as of now. Just had it happen to me and came running to the forums in a panic. Using the bed again was what helped me. 1
Zippy Wonderdust Posted May 23, 2025 Report Posted May 23, 2025 The next time someone runs into this problem, does a search, and winds up here, they can check out this video that I made. I do a deep dive into the save file and examine which data in there actually changes (and how to change it back) when this glitch rears its hyperactive head.
zand Posted July 17, 2025 Report Posted July 17, 2025 On 5/23/2025 at 4:28 PM, Zippy Wonderdust said: The next time someone runs into this problem, does a search, and winds up here, they can check out this video that I made. I do a deep dive into the save file and examine which data in there actually changes (and how to change it back) when this glitch rears its hyperactive head. To answer the question you had at the end of the video, the data is encoded in the Protobuf format. The game saves TimeSpeedModifiers in a key value store where the key is a string and the value is a float. Looking at [E2 01 - 0F [0A 08 - "sleeping" - 15 - 00 A0 A5 44]] [E2 01] is 226 Varint encoded. Taking 226, which is 11100-010 in binary, 11100 is 28, which is the tag for TimeSpeedModifiers and 010 is 2, which is the ID for a length prefixed type. As you figured out, [0F] is 16 Varint encoded, which is the length of the encoded key value pair. The key value pair is encoded the same way. [0A] is 10, which is 1-010, 1 is the tag for Key 010 means its length is prefixed. You then have the length 08 followed by "sleeping". Next you have 15, which is 10-101, 2 is the tag for Value and 101 is 5, which is the ID for a fixed 32-bit value. The remaining 4 bytes are the float.
kunchboy Posted July 17, 2025 Report Posted July 17, 2025 Thanks for the solution & just popping in to say this bug is still happening. I really hope my goats didn't despawn :')
Katherine K Posted August 9, 2025 Report Posted August 9, 2025 Still happening in 1.20.12. I have no useful information for repo conditions, but /time speed and /time stop commands had no effect, despite both printing standard response to log and the actual speed variable seemed to be updating fine, as I was able to read it back with /time speed. Exiting the world and loading in again had no effect. Closing the game and opening it again had no effect. Going to bed resolved the issue just like for other people here. That's all I got. 1
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