setne550 Posted March 6, 2022 Report Posted March 6, 2022 (edited) I think there was a talk about improving inventory space especially for some who needs to carry stuff etc. And I just remember this, belt bags. Having their own slot. They can be made of leather or linen capable of carrying from 4 to 8 slots. However they can take only small items. Allowing people to be free of certain items that they might need to bring around. EDIT: Image for example, although there are various types. Edited March 10, 2022 by setne550
Hal13 Posted March 26, 2022 Report Posted March 26, 2022 I can assure you they wouldn't be able to hold 4-8 slots worth of small items. I mean what is a "small" item, likely the stackables? or do you mean single unstackable bowls? belt pouches are great and make a good addition to a backpack if you have enough of them, but they do not provide enough space for much, though a single big pouch (with a volume of about 1 liter, which is bigger than the one we see in that picture) irl is able to hold about the amount of dry rations for a day, and without spilling when running about 200 coins (depending on their sizes and density a bit more or a bit less), that would translate to about a single slot of nuggets or food items at most. it would make more sense to implement a belt with pouches, to which you could add up to 3, maybe 4 or at max 5 pouches or extra tools effectively resulting in slightly more than a handbasket in terms of inventory space, of course that should then mean only if you have tools on your belt the auto replace feature would trigger when your tool breaks, it would be more immersive than carrying 4 handbaskets and still having both hands free to mine, chop wood, hunt, fight, ... having up to 2 of those belts, a linen sack and a backpack would be totally feasible to carry around without being hindered too much, though you'd have to set the sack aside when you need your hands. of course adding pouches to a backpack might be a way to implement bigger backpacks without having to carry several bags on ones back... But it would make inventory much more complicated.
Jessica Melder Posted April 18, 2022 Report Posted April 18, 2022 (edited) Small items I'd imagine is flint, knives, arrow heads, linen, etc, etc. There's plenty of small items in the game. Take the item into your hand, think of how it would weigh or fit into something and you can find so many of the things in the game that'd be considered small. And not like obvious things that aren't small like rocks. I've already listed a good bit as is, gears and temp gears are more examples if you're looking for more. Looking in the game is better. I definitely like the idea of belt bags, I thought about this myself before. Maybe something that can be done. Edited April 18, 2022 by Jessica Melder 1
setne550 Posted April 20, 2022 Author Report Posted April 20, 2022 On 4/19/2022 at 2:36 AM, Jessica Melder said: Small items I'd imagine is flint, knives, arrow heads, linen, etc, etc. There's plenty of small items in the game. Take the item into your hand, think of how it would weigh or fit into something and you can find so many of the things in the game that'd be considered small. And not like obvious things that aren't small like rocks. I've already listed a good bit as is, gears and temp gears are more examples if you're looking for more. Looking in the game is better. I definitely like the idea of belt bags, I thought about this myself before. Maybe something that can be done. Glad you manage to get what I said before, I do think belt bags/pouch would be really useful in placing items elsewhere other in a bag/basket. Besides the devs already did this "trick" with the mining bag anyway. So the belt bag, while place in it's own slot can only put small items.
PanzerOfTheLake Posted July 23, 2025 Report Posted July 23, 2025 I think an alternative to a new slot could be to have a belt that can be placed in the inventory expansion slot. (limited to one) On the belt, up to 4 small bags can be mounted. The bags would be category-specific. Like a small mining bag that fits ore and rocks, an herb pouch to fit organic matter, and a coin purse are examples of options. If each bag held 3 slots (a generic small bag for 2 slots), that would make the belt hold 12 items. (8 for generic) It would be like the Mining Bag, but the player can customize what they want to carry. I would expect the generic and ore bag to require Sturdy leather.
Phantom72 Posted August 3, 2025 Report Posted August 3, 2025 (edited) Yep, small space for Advance fire started(zippo!) Knife Meds Liquid (Jug?) Spyglass I saw a net to catch butterflies, hook it on the belt! Parchment/Notebook? Writing item - Coal (chalk, etc) Maps Edited August 3, 2025 by Phantom77
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