Cricus Posted December 15, 2018 Report Share Posted December 15, 2018 Running on 64 bit Windows with 8 GB RAM Version: 1.8.0-rc.1 Survival Mode Edition (Unstable)15/12/2018 11:49:30: Critical error occurred System.IndexOutOfRangeException: Indice oltre i limiti della matrice. in Vintagestory.API.Common.ClientAnimator.calculateMatrices(Single dt) in Vintagestory.API.Common.AnimatorBase.OnFrame(Dictionary`2 activeAnimationsByAnimCode, Single dt) in Vintagestory.API.Common.AnimationManager.OnClientTick(Single dt) in _8akMr3ddwKGB76rdmK0Fx1tSgns._cxGAXb9cxNncHOCldVBm6urR9xNA(EnumRenderStage , Single ) in _uvKGIQb0gYxyaNlMKJjm7rS4iC._cxGAXb9cxNncHOCldVBm6urR9xNA(EnumRenderStage , Single ) in _uvKGIQb0gYxyaNlMKJjm7rS4iC._x7NvMDcJh1AbECtAkbsHfRbBvf6A(Single ) in _uvKGIQb0gYxyaNlMKJjm7rS4iC._bceFfPiiFyJcj6Do9umNIPS3L4B(Single ) in _crwNHX3aLkwItsxxsSUwFDfLTkO._jKfHWSaA9eiBy6RpjqE55m0Ei8n(Single ) in _qRmlgLQZ1OyaMMIKAo1mMvpfdPM._IeWNhgrQXFMlCyCICEEJaw81V8t(Single ) in _qRmlgLQZ1OyaMMIKAo1mMvpfdPM._P6Ybwf1slvh2lxrk707F2KfyBwN(Single ) in _Z5kRz3NOtXL8upC9whsAeI8Lx7r._FLgH1Ag5xFVvQLMEI1mzDZDyePC(Object , FrameEventArgs ) in System.EventHandler`1.Invoke(Object sender, TEventArgs e) in OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in OpenTK.GameWindow.DispatchRenderFrame() in OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in _hP6gnpvaqvdYD3qmaiOswnK02Yr._hsbPpjAoNJrdZhFanM9RsTU3xqk(_URBtiEwX9vTE4zzssShJ9mim4Rc , String[] ) in _ljwl5tGblWloUU2SibW97syEfP._hsbPpjAoNJrdZhFanM9RsTU3xqk(ThreadStart ) ------------------------------- Link to comment Share on other sites More sharing options...
Tyron Posted December 18, 2018 Report Share Posted December 18, 2018 Oh wow, what an unexpected place for it to crash. Thank you for the report! I will add some code to help me track down this issue. Link to comment Share on other sites More sharing options...
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