Jump to content
Sign in to follow this  

Worldgen Hotfix #5 (v1.9.0-rc.7)

Recommended Posts

Entropy loosing Vintarians
Version 1.9-rc.7, an unstable release, is now ready for download in the account manager.

This release, most importantly, should fix a rather severe issues where random events no longer become random after a while of playing. And some modding goodies.


Game updates

  • Tweak: Made beehives spawn also in temperate areas
  • Fixed: Random events becoming no longer random after some time
  • Fixed: Issues with gamma slider in survival mode
  • Fixed: Ore blocks and clear quartz not placeable in mining bag

Game API Updates

  • Feature: Moddata attached to server chunks are now synced to the client and can be read there as well. Added Get/SetServerModdata for server side only data
  • Refactor: Added worldGenRand arg to Block.TryPlaceBlockForWorldGen()
  • Tweak: Added IWorldAccessor.ThreadSafeRand
  • Tweak: Added method INetworkChannel.RegisterMessageType<T>()

View full record

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.