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Worldgen Hotfix #5 (v1.9.0-rc.7)


Tyron
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Entropy loosing Vintarians
Version 1.9-rc.7, an unstable release, is now ready for download in the account manager.

This release, most importantly, should fix a rather severe issues where random events no longer become random after a while of playing. And some modding goodies.

2019-04-29_14-28-49.thumb.png.fd4a3bd0c93374524a9af486f94238e6.png

Game updates

  • Tweak: Made beehives spawn also in temperate areas
  • Fixed: Random events becoming no longer random after some time
  • Fixed: Issues with gamma slider in survival mode
  • Fixed: Ore blocks and clear quartz not placeable in mining bag

Game API Updates

  • Feature: Moddata attached to server chunks are now synced to the client and can be read there as well. Added Get/SetServerModdata for server side only data
  • Refactor: Added worldGenRand arg to Block.TryPlaceBlockForWorldGen()
  • Tweak: Added IWorldAccessor.ThreadSafeRand
  • Tweak: Added method INetworkChannel.RegisterMessageType<T>()
     

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